Counter-Strike 2
Minas
กำลังแสดง 11-20 จาก 33 รายการ
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อัปเดต: 16 มิ.ย. 2024 @ 9: 27am

-Fleshed out sunroom
-Closed off window in mid
-Added hole from mid into tunnel. Not traversable. For utility.
-Clipped cart on A site for smoother locomotion.
-Misc. Clippings.

อัปเดต: 15 มิ.ย. 2024 @ 4: 03am

-Made a "sunroom" between squeeky and A site to allow for better gameplay in the tunnels.
-Remade dark A to be less tight and awkward. Should play way better now.

อัปเดต: 10 มิ.ย. 2024 @ 10: 48am

-Remade CT spawn
-Remade CT A main entrance
-Reworked CT's route to mid
-Remade center of B bomsite to be a gazebo instead of a statue
-Reworked ladder to make it come out in dark A instead of next to CT main
-Remade CT's B main entrance

อัปเดต: 4 มิ.ย. 2024 @ 2: 12pm

-Changed B long to be more open. Should feel more interesting to play.

อัปเดต: 28 พ.ค. 2024 @ 9: 37am

-Made A site a bit bigger.
-Moved B site and B long a bit further away off to the side.
-Removed the long tunnel entrance to B.
-Added new shorter tunnel entrance to B.
-Simplified CT spawn.
-Removed second entrance to A.
-Moved Partiboi flower.
-Other small forgotten changes.

อัปเดต: 19 พ.ค. 2024 @ 6: 01am

-Raised a platform in mid to make the fight up/down ramp less headshotty.
-Raised barrels in drop room on A to make silent drops easier.
-Fixed collision in ladder room so players wont get stuck.
-Made the nook in CT window middle a bit deeper.
-Widened the door from catwalk into B drop in middle for a cleaner fight.
-Adjusted barrel angle on cart in A to mitigate dumb angle.
-Clipped off a bunch of undesired boost spots.

อัปเดต: 17 พ.ค. 2024 @ 7: 03am

-Fixed gap in wall on B site due to widening the drop corridoor

อัปเดต: 17 พ.ค. 2024 @ 4: 39am

-Fixed clipbrush cause uneven traversal in mid.

อัปเดต: 17 พ.ค. 2024 @ 2: 29am

-Moved buildings outside A T side to prevent weird long angle.
-Clipped off buildings in T side Door room on A.
-Raised door in CT side mid to prevent weird angle onto catwalk.
-raised door on cubby on T side entrance to A to prevent boost looking over door.
-Lowered floor on T side mid to make the ramp into lower connecter less steep, making it better to fight around.
-Moved tree in mid to other side.
-Added hole in CT side wall looking into ramp.
-Added bench for CT to get easier access to catwalk in mid.
-Made drop connector into B wider.
-Clipped windows in CT main on A.
-Removed headpeek rocks on catwalk in mid.
-Clipped half wall on B.
-Moved T spawns back by half a second to allow CT's to setup properly. Might revert.
-Added cover in lower to let CT's hold it easier.
-Added cover on A to let you get out of ladder room without Ts being able to hold retakes from that entrance all the way from T main on A.
-Made T's boost into mid wider. This way its not a deep nook, and CT's can't easily spot over it.
-Lots of extra clipping.
-Lots of love.

Off to faceit.

อัปเดต: 16 พ.ค. 2024 @ 3: 58am

-Added connector from A to top mid. Might be OP.
-Added AudioBlockers throughout the map. Might be too many.
-Moved wall in middle to make catwalk safer for T pushes.
-Added tile to make it possible to climb the catwalk from behind the tree.
-Added a couple of walls to the catwalk.
-Added walkway to drop in B