Counter-Strike 2

Counter-Strike 2

Thera
Showing 31-40 of 62 entries
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Update: 20 Mar, 2024 @ 5:19am

-Experimental changes in mid.
-Added wall outside B upper to prevent Ts from bumrushing CT spawn/acquiring headshot angles against rotators.
-Removed deep tuck spot on B path to CT spawn.
-Improved readability of blue door near CT spawn.
-Removed ability to hop on top of phone booth in T spawn.
-Added additional signage to A lower near T spawn.

Update: 18 Mar, 2024 @ 4:39pm

-Expanded size of safe T route to B.
-Clipping improvements.
-Fixed vis popping in CT spawn.
-Improved readability of players behind half-wall at mid. (thanks slatysh!)
-Removed barrel on path from T spawn to lower A. (thanks slatysh!)
-Removed one plant above B. (thanks slatysh!)
-Removed some wine bottle physics props in winery.

Update: 17 Mar, 2024 @ 10:12am

-Minor visual tweaks.

Update: 16 Mar, 2024 @ 6:10pm

-Removed one pillar blocking line of sight from A long to CT entrance to A.
-Clipped deep tuck under drop spot in A connector.
-Removed ability to self-boost into piano room.
-Raised entrance to B ceiling to make long B angle more readable.
-Prevented crouched players from being able to utilize position under piano room.

Update: 11 Mar, 2024 @ 5:46pm

-Post-processing tweaks.

Update: 10 Mar, 2024 @ 6:13pm

-Post-processing reversion.

Update: 10 Mar, 2024 @ 6:04pm

-Removed some railings in the back of A. (thanks needle!)
-Removed a barrel on T side of winery to encourage flashbangs and utility use.
-Removed a bollard on the way to A. (thanks Olaftw!)
-Fixed a stuck spot by windmill. (thanks Merk!)
-Added small cover to the CT entrance of A.
-Visual polish.
-Further performance optimizations.
-Clipping improvements.

Update: 4 Mar, 2024 @ 3:33pm

-Widened B doors opening.
-Widened CT entrance to A.
-Removed flowers in mid pot that were obscuring crouched players. (Thanks Ethurs!)
-Added physics clipping in T spawn. (thanks Pigawn!)
-Added physics clipping in winery. (thanks Atseek!)
-Added physics clipping on cliffs. (thanks Dunglas!)
-Obscured overpowered angle in piano. (Thanks Olaftw!)
-Fixed orange door LOD distance. (thanks RazzleDazzle!)

Update: 9 Feb, 2024 @ 5:12pm

-FPS Optimizations.
-Replaced railing atop B site with more minimalist version.
-Added grenade clipping to railing above B ladder. (Thanks kluedox!)
-Fixed vispop in garbage. (Thanks Dr P Za!)
-Improved spectator experience around T spawn.
-Various small fixes. (Thanks Lapis!)

Update: 7 Feb, 2024 @ 4:09pm

-Enabled animations on skybox props.