Barotrauma
Immersive Diving Gear
Mostrando 11-19 de 19 aportaciones
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Actualización: 11 NOV 2023 a las 1:52

- Added russian translation by heheboi
- Adjusted helmet pricing and availability in shops to match with their corresponding suit.
- Disabled suit seals taking damage when the player takes damage. Didn't think about medical items and drugs that can cause damage over time which resulted in the suit seal basically evaporating.
- Fixed pressure releasing not working properly on suits with more than 4000m pressure protection. Fixed this before but broke it with a later patch again...
- Made helmets throwable and be able to hit characters.

- For modders: Added 7500m affliction and suit preset (mainly used in Combat Overhaul as of now) so patches that rely on this preset don't have to update whenever I change something about afflictions or suit presets.

Actualización: 9 NOV 2023 a las 15:09

- Fixed slipsuit not categorized as diving equipment in the sub-editor.
- Fixed bot diving helmets not using the head lamp.
- Fixed missing PUCS suit sprite when contained in a diving suit locker.
- Fixed slot icons in diving suit lockers displaying in the wrong slots.

Actualización: 9 NOV 2023 a las 13:14

- Fixed suit seal taking damage when using an anechoic suit while getting hit by sonar. Non-anechoic suits will still cause the seal to take damage when hit by sonar.
- Fixed outposts spawning a spare suit in front of diving suit lockers. Happened because outpost modules were saved with diving suits in them, but due to the slot for the suit now being a secondary slot, the suits were kicked out of the locker and a new one spawned in the new slot. Could only be resolved by switching the slots inside the suit locker so the helmet is now stored in the lower slot. This might cause suits and helmets on your submarine to drop out of the lockers and need to be placed back in them.

Actualización: 8 NOV 2023 a las 22:00

- Adjusted diving helmets to have unique names and also provide the armor values of their original suits with similar crafting recipes.
- Fixed Respawn Suits not spawning when respawning in multiplayer.
- Changed Respawn Suits to control the pressurization via the helmet instead due to code limitations.
- Made Respawn Suits automatically spawn a Respawn Suit Helmet once.
- Reworked the pressure release visuals. They're now completely handled by the afflictions only to make the particles rotate with the player and prevent the effects from playing double if the seal was broken and the player opens the valve.
- Increased the time it takes to depressurize slightly to give a bit more time to react if the seal broke.

Actualización: 7 NOV 2023 a las 22:10

- Adjusted diving suit sprites when carried by hand to not show a helmet.
- Changed diving suit lockers to also allow storing diving helmets.
- Changed pressurization icon to be grey when the suit has 0% pressure and is save to take off, blue when it has some pressure and green when it's fully pressurized.
- Changed the name of the diving helmet for bots to be "Bot Diving Helmet" so you can't spawn it with commands by accident and then wonder why it despawns.
- Changed suit seals to take damage when the player takes damage.
- Changed helmets to now get equipped in hands first when taking them out of a locker to prevent immediately building up pressure and draining oxygen tanks or draining the battery if either the valve was left closed or the lamp was left turned on.
- Changed pressurization to decrease over time when the seal is broken/removed instead of instant barotrauma.
- Fixed corpses wearing diving suits still making breathing sounds and creating air bubbles.
- Fixed Abyss Diving Suit, PUCS and Slipsuit being hidden from the sub-editor menu.
- Fixed taking advantage of oxygenite tank's speed bonus without wearing a diving helmet.
- Increased helmet light battery drain. Normal batteries now last about 33 minutes.
- Included the english translation for all languages to display the text on buttons correctly if the game language is not set to english.
- Reduced spawnchance of diving helmets.

Actualización: 6 NOV 2023 a las 18:53

- Fixed 6000m, 8000m and 10000m suits still making you slip and fall.

Actualización: 6 NOV 2023 a las 15:45

- Added implosion sound effects when imploding due to taking off the suit while it's pressurized.
- Disabled slipping when wearing a diving suit. There's no way to differentiate between different movements, causing the character to trip way too often at things that shouldn't cause you to fall.
- Fixed pressurized afflictions above 4000m not correctly removed from bots.

Actualización: 6 NOV 2023 a las 10:07

- Public Release
- Fixed Suit Seal not craftable at the fabricator.
- Fixed batteries in diving helmets not draining if the light is on.
- Fixed helmet lights working without a battery.
- Fixed characters dying when switching to another character while the original character was in pressurized water.
- Fixed missing translation file entry for the suit seal.
- Made bot exclusive helmet not despawn if the player switched to the bot while the bot is in water.
- Made bot exclusive helmet spawn with a battery and a seal and made the items uninteractable to prevent gaining free items.

Actualización: 5 NOV 2023 a las 22:11

- WIP Private Release