XCOM 2
[WOTC] Gotcha Again Redux
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更新: 4月27日 @ 5時27分

v3

UPDATE: Why the big jump from 2.4? Well, because it's been near on a year since any updates!
This version adds in some code from Tedster around the Revert Overwatch Rules checking. Specifically looking for diagonal tiles and better showing if an overwatch will happen or not.

It is largely untested by myself but Tedster has claimed to run multiple tests with everything working much better. I trust him in this regard.

~ Enjoy!

更新: 2024年7月7日 @ 22時13分

v2.4

BUGFIX: Fixed a minor issue that shouldn't come up in normal gameplay. If you use X2AllowSelectAll true to select an enemy unit and target XCom with any damaging perk, the unit flag health and shield pips would continue flashing until the next game/ui update, due to the ClearAbilityPreview function only working for 'enemies to the player'. This is now set to work for 'any' unit.

更新: 2024年2月5日 @ 12時58分

v2.3.1

HOTFIX: Fixing the same issue, altered the logic a bit, seems to be working now :)

更新: 2024年2月5日 @ 7時17分

v2.3

BUGFIX: Should fix an issue with Squadsight mec-hacking indicators being visible in the FoW

更新: 2023年10月15日 @ 20時14分

v2.2

BUGFIX: Hopefully fixes an issue where the overwatch eye was busted ... ...

更新: 2023年9月3日 @ 7時45分

v2.1

UDPATE: Code review from Iridar that has massive improvements to the Waypoint Marker system, particularly for the Delayed Damage Indicator (PsiBomb) and finding the perks range.

BUGFIX: Added code to auto-detect controller users and auto-disable MissClick Protection if a controller is in use. Force overrides the MCP-on/off MCM setting.

Decreased the default MCP delay to 0.3 for all the people complaining that the 0.7 was too long ....

更新: 2023年9月1日 @ 18時45分

v2.0.1

No change but the last version didn't upload correctly

[EDIT]: this version looks good :)

更新: 2023年9月1日 @ 18時36分

v2.0

BUGFIX: Fixed an issue with Pistol Overwatch not registering Post-Markers. Many thanks to OnyxLock for the bug report!

更新: 2023年8月19日 @ 20時00分

v1.9

UPDATE: Added a new MCM option to turn on/off some logging for overwatch/squadsight overwatch and suppression triggers... to help my fellow (LWotC) ModDev Tedster (and others) debug random spurious Indicators, to try and figure out what is creating them!

更新: 2023年8月5日 @ 17時47分

v1.8

BUGFIX: Added an "is alive" check to the function that gets revealed enemies (for overwatch or suppression). Should fix some edge cases where 'dead overwatching units' were confusing things.