Barotrauma

Barotrauma

EK Mods for 1.x.x.x
Visar 21–25 av 25 poster
< 1  2  >
Uppdatering: 31 mar, 2023 @ 3:32

Reduced material crate spawn chance in wreck/outpost containers.
Gated (provided the function works) material crate spawns by mission difficulty (functionality test pending).
Disabled all sprite-based light components for EK Dockyard electrical objects and reactor objects (hopefully a temporary measure). Provided method of resolving the layer issue yielded no result - spritework may be necessary.
Added Nucleoelectric Batteries for EK Utility tools, (except the drill, may change later) idea courtesy of TungstenLION. Spritework pending.
Reduced EK Utility tools' damage output (still quite effective as backup weapons, so don't cry)
Partially fixed EK Armory's 40mm grenades (Still disabled, but the sprite issue has been worked around, though not totally solved due to it being a file issue.)
EK Utility tools should no longer accidentally wind up in Vanilla flashlight slots.
Corrected all known references using the non-European-style of the word Aluminum.

Uppdatering: 29 mar, 2023 @ 14:22

Fixed several issues with price definitions.
Cleaned up EK Utility diving gear file.
Cleaned up EK Armory materials file.
Work comments updated in preparation for new debug phase.

Uppdatering: 29 mar, 2023 @ 13:14

Re-added names for Tactical Shotgun and variants.
Tactical Shotgun now holds 6 shells.
Re-added names for EK Armory's 40mm grenades.
Commented out said 40mm grenades due to an issue preventing their function. Investigation ongoing.
Noticed that diving suits and specialty equipment somehow had bad affliction tags again. Fixed said tags.
Balance pass for Fire Suit/Helmet (Now 100% specialized for damage control and not viable in combat) and Utility Hardsuits (Nerfed damage reduction somewhat and each is more specialized than in previous builds).
Fixed several syntax errors.

Uppdatering: 29 mar, 2023 @ 11:47

EK Armors still had huskinfection as an afflictiontype somehow

Uppdatering: 28 mar, 2023 @ 20:28

Initial release

All non-shipcomponent content rebalanced.
Fixed Flamethrower and Dart Gun
Fixed syntax errors within Polish localization file
Grappling Hook and Standard/Physicorium halfshells disabled
Added text warnings to descriptions of objects that are known to cause fatal errors (Fixed Thrusters, passive Melee shipcomponennts)