Barotrauma
NEEDS
Hiển thị 21-30 trong 45 mục
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Cập nhật: 24 Thg02, 2023 @ 7:05am

[Hotfix]

- Small mistake on my end i forgot to add the proper localization file for the new items, making them descriptionless. This is now fixed.

Cập nhật: 23 Thg02, 2023 @ 8:07pm

[Update 1.1.2]

- Fixed some large items having too much sprite offset (thanks to Myrukun)
- Reworked all the needs icons to be more barotrauma friendly and less aggressive to the eyes. Buffs are blue and needs start green to finally hit red.
- Needs will now show as previously : from 0 to 100% (hiding them before 40% confused a lot of players)(SeaverBeaver you can hate me now)
- Now only player controlled humans will suffer the needs afflictions. This is sadly needed to prevent major lag issues with the upcoming faction update and with some large outposts.
- Added the following seeds :
- Apple Seed
- Cacao Seed
- Carot Seed
- Coffee Seed
- Orange Seed
- Potato Seed (yes I know but this is the futur !)
- Soja Seed
- Spice Seed
- Strawberry Seed
- Tomato Seed
- Vanilla Seed
- Weed Seed
- Wheat Seed
- Grape Seed
- Added the correct fruit/vegetable for each seeds above
- Added the Cooking Pot
- Added the Hand Blender
- Removed the Gardening Skill (sadly it can't affect how plants and hydroponics work)
- Fixed the Well Fed, Well Hydrated, Well Rested and Jovial buff not giving any advantages when respective needs where at 0 (was most noticeable with the Jovial buff)
- Added Salt
- Added Spice
- Added Wine
- Added Chocolate
- Added Milk
- Added Flour

Note : As I am still learning how to do the talent stuff, next update will focus on proper recipes. You now have all the basic ingredients with of course gardening. So next expect some proper meals !

Cập nhật: 20 Thg02, 2023 @ 9:27am

[Update 1.1.1a]

- Updated the Meat Cleaver to butcher creatures using the group conditional instead of using the speciesname one
Note : This is an important change to allow compatibility with mods that add creatures. As an example, if you have a modded monster with the group="mudraptor" in his file,
it will drop the corresponding mudraptormeat when butchered. So in my end, i just have to add the creature groups instead of all speciesname identifier

Cập nhật: 20 Thg02, 2023 @ 8:22am

[Update 1.1.1]

- Reduced frying pan bluntdamage from 20 to 15
- Adjusted Frying pan strike hitbox to be more correct with the actual sprite (was too short)
- NEEDS icons will now become only fully visible when they reach 40% of their value (to prevent multiple health effects to overloading the medical interface)
- Added the Well Fed buff when hunger is under 20% (Buff swimming speed, melee attack speed and melee attack by 10%. Also reduce sligthly hunger progression)
- Added the Well Hydrated buff when thirst is under 20% (Buff swimming speed, melee attack speed and melee attack by 10%. Also reduce sligthly thirst progression)
- Added the Well Rested buff when sleepiness is under 20% (Buff swimming speed, melee attack speed and melee attack by 5%. Also reduce sligthly sleep progression)
- Added the Jovial buff when social is under 20% (Buff all skill by 5 and increase repair spead by 10%)
- Reduced (slighlty) the social affliction reduction granted by listening to a mixtape (was 0.25 now 0.21, still need tweaking tho)
- All meats salvaged from monsters are now fully byuoand (i can't write this word correctly, so that mean that they hold still in the water unless pushed by any means)
Note : This change is to not punish player from attemtping to butcher corpses when underwater
- Fixed the affliction space herpes giving inverted control despite having fully being healed up (occur when eating that delicious human meat)
- Cooked and Canned Husked Meat now longer give husk infection but require now antibiotics to be prepared
Note : Previous Cooked and Canned Husked Meat may still give you husk infection. It's safer to remove them from your submarine to avoid contamination
Note 2 : Some people are not aware that decrafting rotted meat will grant you antibiotics. Do what you want with that information.

Cập nhật: 19 Thg02, 2023 @ 3:51pm

[Update 1.1.0]

- Added the Chef job : quite explanatory he will cook but also do some gardening (still WIP but functionnal, no talents yet)
- Added the Cooking skill
- Added the Gardening skill (still WIP - no use for now)
- Added the Frying Pan
- Added the Kitchen Knife (still WIP - no recipes use it for now)
- Added the Meat Cleaver (to butcher corpses)
- Removed both the diving knives and the Boarding Axe ability to butcher corpses (Role attribued to the meat cleaver)
- Updated all current recipes to include a frying pan (not consumed when used)
- Updated all recipes to use the new cooking skill instead of the medical one (seems logical)
- Fixed the BoomBox not appearing when bought (god damn ninjutsu crate)

- [Community request] Added the Mixtape : Welcome To The Circus

Note : Gardening is the obvious next step, as well as adding corresponding recipes for your Chef. In the same time i will learn how to create and add talent as i am unfamiliar with it
but it's quite fun to learn thoses mechanics. So gardening and if lucky Chef's talent !

Second Note : No job override has been made so you can use whatever job+/extended mod you want without any issues

Cập nhật: 19 Thg02, 2023 @ 7:34am

[Community Request + Hotfix]

- Fixed both spineling and cooked spineling meat not using the correct perishment values (was expiring too fast)
- Added the Mixtape : The Only Thing They Fear is You
- Added the Mixtape : Men Behind The Gun

Cập nhật: 17 Thg02, 2023 @ 1:38pm

[Update 1.0.8]

- Fixed the Refrigerator spawning outside the sub and not being salvageable once bought
- Now the Portable Stove no longer require a wrench to be detach from a wall
- Added the BoomBox and his 56 mixtapes (more will coming of course you can even suggest some) it can be bought, held, attach and craftable.
Once a battery and a mixtape is inside you can activate it (ON/OFF window) to play the mixtape of your choice, this will result in reducing your SOCIAL affliction

Note : One may suggest musics and songs to add to the BoomBox, i will be happy to add them progressively overtime. About next update, this one will be tough : A Chef Job with talents.
As i am unfamiliar with the talent system it will be very WIP and will be implement slowly when i will add more stuff. In parallele i will also work on gardening (this mean new recipes too)

Cập nhật: 15 Thg02, 2023 @ 3:37am

[Update 1.0.7]

- Drastically reduced probabilities of finding canned foods in outpost locker's and containers to avoid overcrowding
- Sleeping in beds now prevent verbal and textual communications
- Halved recovery speed from sleepiness using a bed (previous value was far too fast)
- Updated the Simplified Chinese localization file
- Added the Refrigerator, once powered it will prevent food inside from expiring
- Removed the Cooking Station ability to preserve food, as now this role has been given to the Refrigirator
- Added the line "<PreferredContainer primary="refrigerator"/>" to all food and drink items to allow bot to clean up items far more easily

Note : Next update will focus on the social need a little bit. Indeed, i will now work on a boombox sorta thing that reduce your social affliction when listened to.
Also before doing that i will see if i can make a compatibility patch with EuropaWaifu++

Cập nhật: 13 Thg02, 2023 @ 3:45pm

[Hotfix]

- At last the Cooking Station and the Portable Stove will spawn correctly on the cargo spawnpoint (inside the sub)
- Updated Russian Localization file
- Tin Can and Water Canteen (Empty) can now be stackable up to 8 (as a way to better manage bots during singleplayer)
- Added the Material category tag to both the Tin Can and the Water Canteen (Empty) to allow bots to cleanup both items when not needed

Note : I was not able to identify what was causing both the cooking station and the portable stove to spawn outside the ship, however i fixed the problem with a smart alternative : The portable stove will spawn in a metal crate as many other small items, and for the cooking station, it will appear in a temporary metal crate which will then despawn dropping his content on the floor. After testing this seems to work 101% of the time.

Cập nhật: 12 Thg02, 2023 @ 12:21pm

[Update 1.0.6c]

- All food and drinks (with the exception of the energy drink) will deliver nourrishement instantly instead of gradually. This change has been made for preventing the (very stupid) bots to act weirdly (again)
- Added a missing localization line for the Portable Stove