Barotrauma
NEEDS
Affichage des entrées 31-40 sur 45
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Mis à jour le : 12 févr. 2023 à 11h22

[Hotfix]

- Fixed a typo about cooked human meat filepath directory

Mis à jour le : 12 févr. 2023 à 8h44

[Error when uploading mod files - Re-updating]

Mis à jour le : 12 févr. 2023 à 8h37

[Update 1.0.6]

- Updated name and description for the Water Canteen (Empty)
- Reversed the Cooking Station storage from 10 to 5 (to remove text overlapping issues)
- Fixed an issue preventing the recovery of bought beds and cooking stations
- Added the Portable Stove : A smaller counterpart of the cooking station with limited choices in recipes but take far less space and energy
- Added Cooked Crawler Meat
- Added Cooked Hammerhead Meat
- Added Cooked Human Meat
- Added Cooked Husked Meat
- Added Cooked Moloch Meat
- Added Cooked Mudraptor Meat
- Added Cooked Spineling Meat
- Added Cooked Thresher Meat
- Updated all meat sprites (I was ashamed to steal from other games, now because of you i'm hungry)

Next update will be focus on freezer/place to store your meat without it to decay. I did this first because,
how can i work on adding sweet beers and beverages without a proper way to cool it ?

Mis à jour le : 11 févr. 2023 à 7h43

[Hotfix]

- Allowed the Water Canteen to be refilled at the cooking station no matter its condition (making it less tedious to refill)
- Fixed the Meats's condition interfering with crafting : Now no matter the meat's condition you can cook it
- Fixed a small exploit allowing a Rotted Meat to spawn before removing the original meat
- Canned Foods will now transform into a Tin Can when empty (to ensure the the bots doesn't hold them indefinitively trying to eat it)
- The Water Canteen will now be transformed in an "Empty" version of itself when empty (to ensure the the bots doesn't hold them indefinitively trying to drink it)

Note : This changes should allow you to play with bots more easily. Please let me know if any issues with them arise !

Mis à jour le : 10 févr. 2023 à 16h11

[Update 1.0.5]

Here the new values for your character's needs :

Hunger : 0.02/s - 83,3 minutes (41.6 minutes before reaching negative effects)
Thirst : 0.025/s - 66.6 minutes (33.3 minutes before reaching negative effects)
Sleepiness : 0.015/s - 111 minutes (55.5 minutes before reaching negative effects)
Social : (Unchanged) 1 - 8.3 minutes (4.1 minutes before reaching negative effects)

- Updated Russian Localization
- Meat expiration is now visible instead of hidden
- Cooking Station can preserve foods put in it

Mis à jour le : 10 févr. 2023 à 7h32

[Update 1.0.4]

- Added the ability to craft, purchase and place all vanilla beds
- Added Localization file Turkish.xml - Thanks to Atlas𝐀𝐭𝐥𝐚𝐬#7900 !

I know it's a very small update, but worry not : Next update will focus on a small cooking pot/kitchen appliance to be able to
cook some simple recipes. Also focus on adding said recipes.

Mis à jour le : 9 févr. 2023 à 18h31

[Hotfix]

- Fixed the Cooking Station sound file path using LocalMods instead of %ModDir% instead

Mis à jour le : 9 févr. 2023 à 17h32

- Added the cooking station : used to cook and prepare meals (craftable, buyable and placeable)
- Added the Tin Can (crafting material)
- Updated current Canned recipes to use the tin can
- Removed the ability to prepare meals at the medical fabricator (Now you will need the cooking station instead)
- Added the ability to refill your water canteen to the cooking station (It need to be powered obviously)
Note : The ability to purify water using chlorine is still availlable at the medical fabricator

Next focus will be to add the ability to craft and place beds for the Sleepiness need

Mis à jour le : 9 févr. 2023 à 6h31

[Localization Update]

- Added Simplified Chinese.xml localization file (Thanks to Azure#9931)

Mis à jour le : 8 févr. 2023 à 16h56

[Localization Update]

- Added Russian Localization file : Russian.xml

Thank you Techcat ! https://sp.zhabite.com/id/techcat/