Counter-Strike 2

Counter-Strike 2

De_Sienna [CSGO]
Visar 1–8 av 8 poster
Uppdatering: 11 mar, 2023 @ 13:01

- Editted timings on A again and changed apps pathing
- Shortened library to make map feel more connected

Uppdatering: 10 dec, 2022 @ 21:28

- changed b main section to make gameplay flow better
- added better visuals
- reworked library
- opened up B site

Uppdatering: 2 dec, 2022 @ 16:37

- Tightened A main for the CT side to reduce angles to clear
- Lowered buildings around B main to allow more grenades
- Gave CT mid models to make gameplay more inline with detailed ver
- Made library T entrance thinner and remove the 50/50 angle
- Made the plywood on B main closer to van and eariser to play around (removed pixel angles)
- Added some decals to make level feel more like a place
- Added decal to remember the lost chicken in T spawn

Uppdatering: 30 nov, 2022 @ 15:56

- Widened B site
- Made balcony stairs no longer a "feet angle"
- Made the van at B main have more cover to eliminate bad angles
- Paved the road on A site to have site make more sense

Uppdatering: 28 nov, 2022 @ 15:41

- Changed B site layout
- Extended B library to be more interesting and a longer skirmish area
- Adjusted T spawn and removed the right detour from spawn to B
- Fixed timings for T's towards A site and middle
- slightly changed shape and cover of checkers to make it more dynamic to play
- Adjusted the A/middle split to have more cover and be more open
- Adjusted the A sites cover to be easier to play around and also enable better positions and angles
- Changed CT spawn routes to make them flow better and be easier to edit in the future

Uppdatering: 27 nov, 2022 @ 17:33

- adjusted timings to get better meeting points at mid and A site
- removed bollards from outside B
- tweaked cover around checkers to make less angles to clear
- general bug fixing

Uppdatering: 22 nov, 2022 @ 14:01

Fixes:
- Made balcony railings non solid so nades and gunfire passes without problem
- Fixed CT mid vents to no longer need you to jump to pass through
- Added placenames to the map to help callouts and make bots funner to play with

Changes:
- Changed A heaven to be more open and have a third arch that is covered by plywood
- Moved the barrels on site to give more cover to the CT entrance and give back a position in cubby
- Made A site CT bottom entrance be wider on one side to give extra angles to retaking CT's
- B site apartments bottom entrance is now raised up to make the angles better and no longer shoot at each others feet

Uppdatering: 21 nov, 2022 @ 18:50