Project Zomboid

Project Zomboid

Selský Rozum
Zobrazeno 21–30 z 35 položek
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Aktualizace: 30. kvě. 2023 v 21.32

Version 2.1.0

Parts Condition Highlighter
Added support for the heater. If the heater is turned on, its color on the dashboard will vary depending on its condition.
The trunk wasn't included as it wouldn't make sense, and neither were headlights as Vanilla already sort of includes them.

Better Towels
As suggested on the PZ server, bath towels and dish cloth no longer become fully wet so quickly. You can now use them to dry for a reasonable amount of times before they turn into a wet variant.

Better Radial Menu Icon
You all know I like staying as close to Vanilla as possible. That's why I was using a default game asset for the "Pry open" option in the radial menu near vehicles. That thing is just... 18 pixels though. I tried my best to upscale it to 32x32 and sharpen the image, so it looks decent now. If anybody is able to extract a higher resolution icon from the game and would be kind enough to share it with me I'd be VERY thankful!

Bug Fixes
Fixed two mistakes I committed while coding in a hurry. Sorry about that.
Thanks to lisola for pointing it out!

Aktualizace: 24. kvě. 2023 v 18.28

Version 2.0.0

Update for breaking in mechanic
Reduced exhaustion from attempting to pry something open with a crowbar, and added varying levels of EXP reward to the Player.
If you fail, regardless of the activity, you will receive 25 XP. It goes as follows:
  • Garages: 120 XP
  • Vehicles: 100 XP
  • Doors: 70 XP
  • Windows: 40 XP

Parts Condition Highlighter
The vehicle dashboard interface's icons for battery and engine will now be colored depending on their current condition. It is enabled by default, but you can disable it anytime in the options menu.
Additionally, there is now a (EXPERIMENTAL) color filter option, that (HOPEFULLY) adapts the colors for those who are affected by Deuteranopia and Tritanopia. Here's the list of colors without the filter:
  • 75% - 100% = Green
  • 50% - 75% = Yellow
  • 25% - 50% = Orange
  • 10% - 25% = Red
  • 0% - 10% = Dark Red

Aktualizace: 21. kvě. 2023 v 18.07

Version 1.9.0

Mod Options
You can now toggle the mechanic of prying stuff open in-game by pressing ESC, heading to Options, (Mods) and interacting with the Common Sense section. You will require the "Mod Options" mod for that to work.

Disinfecting
You can now disinfect rags and bandages with Cologne. Perfumes were not included as most perfumes in real life apparently cannot be used for disinfecting anything. We'll find a use for it in time though, let me know if you have suggestions!

For Modders
Updated compatibility. The new method is more robust, allowing you to directly control which items can and cannot be used to pry stuff open dynamically. It is also easier to implement, and best of all, it's futureproof.

Aktualizace: 9. kvě. 2023 v 15.19

Version 1.8.0

Pry open Windows!
You can now use a crowbar to pry open the windows of any structure, but be warned!
There is a 20% chance that you will end up smashing the window open instead 😉

Updated Community Translations
This new version includes improved translations for the following languages:
  • Italian, by Lore11
  • Russian, by Designer of Washing Machines
  • Polish, by S4T-0M1
  • Spanish, by Dr. Nitropic

A huge thank you to all the contributors! I have also improved what I could of the remaining translations. If you want to contribute, please send me a message on Discord or post on the "Translations" discussion tab of this mod's page.

For Modders
Added documentation for the Crowbar Mechanic functions.

Aktualizace: 7. kvě. 2023 v 20.04

Version 1.7.0

Compatibility Patch
This update is specifically tailored for fellow Modders. You can now have Common Sense's door prying mechanic work with ANY item, be it Base (Vanilla) or Custom!
You can do this by calling the function(s) below. Remember to provide the proper arguments or it won't work. That's it! Just call these simple functions and you are good to go.
There is no need for adding any more code or updating your mod every time Common Sense is updated. Everything is handled on Common Sense's side.

Code Functions
CSUtils.showRadialMenuOutsideCrowbar(playerObj, "Module.ItemName") CSUtils.OnFillWorldObjectContextMenuCrowbar(player, context, worldobjects, test, "Module.ItemName")

Aktualizace: 24. bře. 2023 v 14.50

Version 1.6.0

Flaghlight fix!
For some reason, the vanilla experience does not allow you to attach a flashlight (Known as Hand Torch in-game) to your belt. I wouldn't complain personally, but since you can somehow attach all sorts of stuff in your belt but not a flashlight, I decided to address that. So from now on you can simply attach the "Hand Torch" to your belt.

Mind you, this doesn't affect the large yellow flashlight (Known as just Torch) as it'd be too heavy to attach to your belt.

Aktualizace: 16. bře. 2023 v 22.47

Version 1.5.2

Hotfix
Fixed error when trying to pry open doors while not having a crowbar equipped.

Aktualizace: 9. bře. 2023 v 21.29

Version 1.5.1

Hotfix
Fixed an issue regarding mod compatibility that caused errors when trying to pry open a vehicle door.

Aktualizace: 9. bře. 2023 v 12.37

Version 1.5.0

Make Sheets
Since the vanilla game does not allow us to simply place certain items to cover doors and windows, this mod now allows you to convert some items into sheets. The items are:
  • Bath towel
  • All leather clothing
  • Ripped sheets
Sadly, this also applies to leather gloves, for instance. I am not addressing this, however, cause it'd require a lot of hard coding. You will need scissors or any blade in order to convert these items to sheets.

Bug Fixes
Fixed some random bug where the game would be unable to fetch the ID of a vehicle for SOME REASON, (Thanks PZ...) which ended up causing errors instead of opening vehicle doors.

Aktualizace: 22. led. 2023 v 21.53

Version 1.4.0

Updated Recipes
  • Condensed milk and dog food can now be opened with additional tools.
  • Canned food can now be opened with a spoon or fork as well.
  • Nightstick now repairable with wood glue.
  • Items can be attached to spears using rope.