Project Zomboid
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Обновление: 23 февр. 2024 в 18:35

Version 2.9.0

Campire Fuel Fix
In the Vanilla game, when you try to add a bunch of fuel items off the ground to a campfire at once, your character only picks up about five before the game bugs.
The action will then stop, forcing you have to manually add only the items you can carry, one at a time.

With this update, you can then add unlimited items without stopping!
Your character will now pick up each item, and insert them into the campfire before they pick up another item, thus fixing the bug!

Обновление: 9 дек. 2023 в 21:05

Version 2.8.0

Improved Can Opening
I no longer override the files for opening cans, which is what my past self thought best.
Instead, I have written a fancy function that will do the same thing but without replacing any Vanilla files, meaning this is now also compatible with any mods that add custom food cans!

Additionally, I have added a priority list for the tools when attempting to open canned food.
The priority goes as follows:
Can Openers > Sharp Knives > Screwdrivers > Spoons > Forks

Changes
  • The strength XP for attempting to and prying things open has been reduced by 90%.
  • Added a new icon to the pry vehicle open radial menu option, by Agitatio.

Bug Fixes
  • Fixed sound loop when fast forwarding while prying open doors.

Обновление: 6 ноем. 2023 в 16:32

Version 2.7.1

Hotfix
Addressed the following issues:
  • No context menu option to wash yourself until your clothes were clean.
  • New context menu option not showing up if you only had 1 item to wash.
  • Repeated options sometimes.

Обновление: 4 ноем. 2023 в 18:58

Version 2.7.0

New Washing Options!
Are you tired of the hassle of manually selecting each clothing item for washing? Then I've got great news for you!
With this latest update, you're in full control.
You can now choose to wash exactly what you want, no more, no less.
Not only can you wash all of your clothing, but you can also opt for:
  • Only your currently equipped clothes and weapons.
  • Only your unequipped clothes and weapons.
  • Only your weapons.
Say goodbye to the inconvenience and hello to customization!

Обновление: 24 окт. 2023 в 2:06

Version 2.6.0

Option to Pry All Doors
Added a new Sandbox Option that allows Players to toggle whether all doors can be pried open or not. By default, reinforced doors (Prison doors, metal grid doors, etc.) cannot be pried open.

Prying Chance Multiplier
You can now use this new Sandbox Option to multiply the chance of failure when prying something open. The multiplier is 1 by default, and can go from 0 (Always succeed) to 5 (Always fail).

Window Code Improvement
Fixed a bug that would prevent Players from prying open permanently locked windows (Windows with a broken lock). Additionally, Players can no longer attempt to pry open a smashed window (🤣)

Updated Community Translations
This new version includes native translations for Thai!
A huge thank you to Riko Prushka for the help.

Code Improvement
Removed some legacy code and tidied up the rest.

Обновление: 14 септ. 2023 в 15:13

Version 2.5.0

Internal Refresh
When I first made this mod, I had barely any experience with PZ modding.
I have since learned a lot more, but up until now, this mod continued to use my old code.
A big thank you to Batman-[FR] for reminding me there were better ways to implement some of this mod's functionalities, as well as going the extra mile to provide the code for it! 💖

"Bug" Fixes
Addressed the "infinite sound loop" issue for people that are using instant timed actions.
Huge thanks to the handful of people affected by this issue. Not bothering to write a proper report mentioning you were using instant timed actions, and then complaining I don't fix bugs really helped everyone. I'm glad the PZ community has non-toxic people like you in it!

Обновление: 15 юли 2023 в 15:39

Version 2.4.1

Sandbox Options
This update replaces the "Mod Options" mod compatibility with custom Sandbox Options.
You will now be able to toggle the mod's optional features on / off and adjust various mechanics to your liking.
You can change Sandbox settings on your Multiplayer server or in Singleplayer (With mods).

Обновление: 17 юни 2023 в 14:05

Version 2.4.0

Return Crowbar
Upon finishing a successful attempt to pry something open with a crowbar, characters will return the crowbar to wherever they took it from.

For instance, if you had a crowbar in your backpack, your character will pick up the crowbar, equip it, pry the thing open, and put it back on their backpack.

If you have the crowbar equipped manually before using it, it will remain equipped after the action is finished.
The crowbar will not be returned to its original place if you fail an attempt.
Suggestion by: Yeons

Small Improvements
Adjustments were made so that some of the functions of the mod are more lightweight and run better.
Is this going to impact your performance positvely? No. Because the mod's performance usage is irrelevant. But still!

Обновление: 10 юни 2023 в 12:48

Version 2.3.0

Parts Condition Highlighter
Improved the mechanic by allowing it to work on hotwired vehicles.

Better Crowbar Icon
I found out how to extract game assets. Legally of course. So I managed to take away the original crowbar sprite and use it in the mod.
This means you get the vanilla sprite as the icon for prying vehicle parts open. Groovy!

Reusable Jar Lids
When opening a full jar, you will now receive a jar lid back.
Suggested by: Floppium.

Spear Crafting
You can now also attach items to spears using ripped sheets, or leather strips. Additionally, I have overridden the default recipe so there is only one now.
Sadly, you can argue it's a bit unbalanced. This is because I cannot take for instance, 2 units of duct tape or a rope. It has to be either 1 unit of duct tape or a rope, 2 units of duct tape and 2 ropes, or 2 different recipes. To prevent clogging the UI, I made it use only one unit of duct tape, etc.
Suggested by: MadHatter, and Vete.

Fixed Sheets Recipe
Making sheets no longer uses pants, gloves etc. Instead, it'll use all Vanilla jackets, hoodies, long shirts, etc. You can still craft sheets using ripped sheets.

Обновление: 4 юни 2023 в 2:03

Version 2.2.0

Sound Overhaul
The mod will now play more appropriate sounds whenever you attempt to pry open a door, window, etc. depending on its material.
This new system isn't bulletproof, as it was intended to be relatively simple and efficient, but the result is much better than the original.
For instance, there is now a brand new sound for when you try to pry open a vehicle, and a metallic sound for garages.
Lastly, the sound effect now plays after a small delay, allowing it to play the moment the Player actually hits the object.

Rip Clothing with Sharp Tools
You can now rip / tear apart leather and denim clothing using sharp knives and other similar tools.
Obs: Game bug prevents me from overriding the recipe, so there are 2 now, one for scissors, one for the rest.
Suggested by: Mikkel.