Garry's Mod

Garry's Mod

Hunter's Glee
235 sonuçtan 81 ile 90 arası gösteriliyor
< 1 ... 7  8  9  10  11 ... 24 >
Güncelleme: 19 May 2024 @ 13:44

SLOWDOWN UPDATE!

Shop no longer takes up the entire screen.
Can be changed with the command, huntersglee_shopscale
"Not purchasable reason" now bounces when you try and buy something unpurchasable.
Other Little gui tweaks and polish to reflect the change

Removed prop hunt shop item.
Removed marathon runner.

Added death cooldown to divine intervention.
Can't purchase it until 30s after you died.

Increased Divine Intervention cost, was 150, now 300
Linked Hunter reward now 300 to match

Loads of bugfixes, tweaks.
Gamemode now flashes the gmod window when the round state changes.

Beartrap takes longer to pick up now.
Reviver takes longer to revive, but gives a bit more score.

Tweaked the bomb gland unstable hint.
Fix grigori bug.

termhunt_purchase properly autocompletes now.

Nailer nails now dupe properly in sandbox.

If navmesh optimizer is installed, the gamemode will now give you the option to automatically generate, optimize a navmesh.

Fix generic spawner spawning too many things. ( spawning 2 radios instead of 1 )
Fix the infamous radio not working bug.
Fix error spam when entering vehicles

Tweaked the hunter spawner.
Now takes longer for more hunters to start spawning.

Added a skull hint for when you pick up your own skull.

Block noclipping....

Güncelleme: 23 Mar 2024 @ 16:58

Lots of navpatcher polish
Should take much, much less time on huge maps.
Made it more obvious when the navpatcher is holding up a session.

Fixed some bugs with the "Tutorial".

Added a randomly spawning radio that can play every half life 2 song, + the ambient CSS songs.

Fixed players getting stuck in displacement walls.

Give less AR2 balls when purchased
( terminators die after 2 now, was 3 )

Brought back the "Loadout" shop item.

Increased prices of all "Big" undead items, buffing some of them to compensate.
Homicidal Glee can now be placed on anyone! (for a cost...)

Add "Generic" spawning framework, allows devs to randomly spawn an ent in the map, without getting deep into the random spawner.
( the randomly spawning radio uses this )

Gamemode is now based off sandbox, was based off the "base" gamemode.
More addons should work seamlessly in the gamemode now.

Autorefreshing gamemode files no longer needs a gmod_admin_cleanup afterwards.

Polished item crate drops, they spawn at random angles now.

Made the "highlighter" when placing undead stuff, much less jank.

Fixed the reviver using the old progress bar.
Small technical change to the progress bars

lag compensate the manhacks from the manhack crate....

"Primary attack to do a big shove!" hint will only ever show up once now...

Güncelleme: 28 Şub 2024 @ 17:01

Fix stupid

Güncelleme: 27 Şub 2024 @ 21:58

Tweak

Güncelleme: 27 Şub 2024 @ 21:08

Tweaks

Güncelleme: 27 Şub 2024 @ 11:12

Stupidest fix

Güncelleme: 26 Şub 2024 @ 21:50

Tweak

Güncelleme: 26 Şub 2024 @ 17:06

Add unmissable one-time "tutorial" for new players.

Fix killicons being barely out of alignment

Fix a lagspike

Move shove to under the crowbar.

Güncelleme: 17 Şub 2024 @ 19:23

Fix bomb gland killicon

Güncelleme: 17 Şub 2024 @ 16:20

Fix kill icons.

+
small tweaks to hunter spawner.