Garry's Mod

Garry's Mod

Hunter's Glee
Affichage des entrées 101-110 sur 235
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Mis à jour le : 7 janv. 2024 à 14h17

Stupid fixes.

Mis à jour le : 7 janv. 2024 à 14h04

Another small fix.

Mis à jour le : 7 janv. 2024 à 13h58

Small fix

Mis à jour le : 7 janv. 2024 à 13h52

THE SKULL UPDATE!

Removed some boring backgrounds.
Added two new backgrounds.

Loads of GUI polish under the hood!
Notably, the killfeed/tab menu is obfuscated ( hides information ) for alive people!
Shop got polished!

Skulls
Collect skulls in the map!
Skulls spawn randomly, they spawn if the map has skull props, bodies, and when players die!
Skulls are now how you get finest prey.

Battery.
Suit armor now powers your flashlight, suit zoom, radio.
Flashlight/binoculars item removed because of this.
Don't run out of battery!

Bank
You can open a bank account!
Just lets you persist score between maps.

Hints
Loads of polish for hints!
Some hints that were meant to be one-time only, are now one-time only.
Weapons can now have their own hints!

Item crate spawner is now generic, improving mod support!
It's used to spawn item crates, skulls, and BEAR traps randomly.

Polished up the "You're somewhere wrong" detection

New items!
Item: RPG
Item: Suit armor
Undead: Homicidal Glee, if someone's killed you, you can force them to dance, slowing them down!
Undead: Overcharger, Overcharge a terminator.

Buffed nailer a tiny bit
+ Added nailer viewmodel!

Improved navpatcher!

More gamemode hooks.

Standardized lightning, allowing for more polish.

Fixed the EVIL bear trap player DEVOURING bug!

Announcing text now fades out.

Panic now decreases FOV.

Terminator spawning is now more dynamic.
There will be more terminators the longer a round lasts.

Gamemode will no longer wait for "the chosen one" if a map just has 1 spawnpoint!

Spectating terminators is better.

Items the gamemode spawns will be frozen, and unfreeze when interacted with

Tweaked cost of most shop items.
Nerfed chameleon gene, you now take 2x damage with it.

Divine conduit buffed.
Conduit hits sooner, harder.

Just loads of lightning polish, got some better sounds from the LowTeirGod swep.

Grigori buffed.

Mis à jour le : 30 nov. 2023 à 18h08

Fix stupid

Mis à jour le : 29 nov. 2023 à 15h53

Lots of polish centered around the UI.
All "Glee" text now properly scales with resolution.
Moved the round timer + score counter further into the corner.

Center of screen BPM counter is overall dimmer now.
The shop hints now properly handle unbound keys.


The name of players are now masked when they're far away.


Added a "Server Seeding" system.
The first players to join a server get loads of bonus score, whenever a new player then joins.


Weapons inside crates will spawn with extra ammo.


Minor shop optimisations.
Initial setup for even more shopitem categories.


You must spectate your own body for at least 2 seconds.


Fixed small bug with reviver playing reviving sound forever.

Mis à jour le : 25 nov. 2023 à 16h03

Replaced Hypochondriac with 37 Years of Cholesterol
Increases heartrate, but you can get heart attacks.

Sixth sense will highlight ar2 balls.

Removed loadout.

Added undead item, "Presser". Lets you press things in the map.

Divine Intervention now has a 30 second cooldown.

Generally buffed grigori.
Grigori no longer needs hunter kills.
Grigori patience will elapse faster.
Grigori swep has proper instructions.

Tweaked shop item costs.
Weak Innate items were made cheaper, strong ones, more expensive, etc.

When dead, now can hear alive players based on proximity, no 3d sound.

Nerfed nailer.
Nails have to be spaced out.
Nails slower.

Nerfed lock pick.

Buffed medkit, costs more, but it absorbs medkits on the ground when you're at max health.

Beaconed supplies now beeps twice, to aid in locating it.
Fix bug causing players to be alive and dead at the same time.

Barrels now costs more to place too far away from / too close to players.

Conduit costs 450 to place, was 600.
Temporal Inversion costs 300 to place, was 400.


Greedy patcher will no longer freeze the game as badly.

Catch a case of the unstucker placing players under displacements.
Unstucker will play sounds when unstucking players.
Unstucker will unstuck players faster.

Beaconed supplies will forcibly spawn if bots haven't spotted players for a bit.

Shopitem.cooldown can now be a function.

Optimisations.

Mis à jour le : 10 sept. 2023 à 13h11

Make flaregun less laggy + style changes

Mis à jour le : 9 sept. 2023 à 16h50

UPDATE!

Tons and tons of backend work on placeable shop items. They're more snappy/fair to use.
Should be much easier to understand when approaching the gamemode fresh, Bonus is that it'll be easier to develop new items.

Tweaked many shopitem costs.
Did a pass on descriptions as well.

Gave Spectating more feedback/punch.

Fixed AT LEAST 2 bugs.

Mis à jour le : 2 sept. 2023 à 13h40

Tweaks