Garry's Mod

Garry's Mod

[Improved] QTG Admin Gun
Ergebnisse 31–40 von 64
< 1  2  3  4  5  6  7 >
Update: 22. Jan. 2024 um 8:33

- Fixed an error about 'GetActiveWeaponClass' being nil
- Fixed an error about 'GetWeapon' being nil
- Fixed "attempt to perform arithmetic on local 'num' (a nil value)" error
- Fixed some errors about NULL entities
- FIxed an error about 'QTGAddNotify' being nil
- Your crosshair now matches your gun color

Update: 21. Jan. 2024 um 17:34

- Added ErrorAPIV2 to track errors
- Fixed the laser in the viewmodel being a bit off
- Other small changes

Update: 14. Jan. 2024 um 12:52

- Small fix

Update: 14. Jan. 2024 um 12:51

- The color of the Defense shield now matches your laser color
- Other small change

Update: 12. Jan. 2024 um 15:58

- Fixed the holster sequence being goofy at times
- Fixed "Setting CBaseEntity to non-brush model models/error.mdl" appearing in console every time you deploy the weapon

Update: 12. Jan. 2024 um 15:26

- Small fix

Update: 12. Jan. 2024 um 15:22

- Added a setting to toggle extra gun effects that could cause some lag
- Added a setting to toggle the gun breaking doors and brushes that are near you
- Added laser color customization
- Made the Fire Mode List menu and the Settings menu draggable

You can view the Settings menu by opening the Fire Mode List menu and clicking the wrench at the top-left corner.

Update: 3. Jan. 2024 um 15:04

- Fixed the lasers disappearing from other players when you aren't looking at them

Update: 3. Jan. 2024 um 12:48

- Enhanced the laser!

Update: 26. Dez. 2023 um 2:25

None Provided