Project Zomboid

Project Zomboid

More Loot Settings v1.3.6 [41.78]
Exibindo entradas 11–16 de 16
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Atualização: 9/jun./2022 às 5:35

- "Specific Items List" option and "Items added to zombie loot" option can now use colons ":" instead of equals "=" to separate ids from multipliers, so that the sandbox settings can be saved properly.

Atualização: 29/mai./2022 às 3:26

v1.1.1
- fixed bug when using some modded maps that would break the distribution modifications

Atualização: 28/mai./2022 às 8:35

v1.1.0
- Added sandbox option Max Rolls for Food Loot tables option
- Added sandbox option for chance of long blades attached/lodged in zombies
- Added sandbox option for chance of hunting knives attached/lodged in zombies
- Added sandbox option for days passed requirement for weapon spawns attached/lodged in zombies
- Added sandbox option to add a semicolon separated list of items and chances to generic zombie loot
- Corrected zomboidglobals bug in debug with LootZed

Atualização: 26/mai./2022 às 13:25

v1.0.2
- Corrected distributions not properly affected by loot multipliers.
- Added triggered distribution tweaks on the first minute of a loaded game (not a new game): this causes a heavy lag spike on the first minute ONLY in single player.
- Added Zomboid Globals variables properly affected by loot multipliers.

Atualização: 25/mai./2022 às 13:37

v1.0.1 : fixed bug of loot tweaks applying on a new game but not on game load.

Atualização: 25/mai./2022 às 6:06