Garry's Mod

Garry's Mod

Breath of the Wild - Bow SWEPs [v0.9]
Ergebnisse 1–10 von 31
< 1  2  3  4 >
Update: 16. Feb. um 14:58

it looks like i accidentally included a guardian stalker NPC i was working on. i threw the model files in. it's not done yet. spawn it at your own risk

Update: 11. Feb. um 15:27

disabled some unfinished ents that should not be used

Update: 5. Nov. 2024 um 18:34

small bugfixes

Update: 9. Okt. 2024 um 15:57

lol no swords

Update: 7. Okt. 2024 um 2:44

-Added Gmod-Flavored Fuse Ability! Hold R while looking at a physics entity and select it! The entity selected will be attached to your arrow once you fire it!. Convar "botw_arrow_enable_fuse" must be enabled to use this ability!

Entities attached to an arrow will become detached on impact. It will also emulate the effects of being thrown by the Gravity Gun (Sawblades will stick, Paint cans will make a decal, etc). Some entities also have unique functionality.

(There is also a custom hook 'BOTW_CanFuseBow(ply,bow)' you can use to selectively allow access to this ability!)


-Added CVars that let you configure how much of each arrow you collect the first time you pick up a bow each life. Setting the value to -1 will give that arrow type infinite ammo for all players.
botw_arrow_ammo_default
botw_arrow_fire_ammo_default

-Added CVars for ammo limits for each arrow type. If you set the value to 0, it disables the ability to select the arrow completely for all players.

Examples:
botw_arrow_ammo_max
botw_arrow_fire_ammo_max

-Added CVar to allow the quiver to be hidden (botw_bow_drawquivers). There are 3 options: Off, Only when holding a bow, and Only if player has a bow in their weapon inventory.

(you can access a menu to tweak this pack's CVars in the spawn menu under 'Options'.)

-Elemental arrows are still terrible. I need to spend some time on this later.

-Improved options menu to make CVar setting easier and clearer. Damage / Ammo options have some helpful buttons to set useful values.

Update: 31. Aug. 2022 um 20:45

Right clicking an NPC with the C menu now allows you to set their arrow type if they're holding a bow

Update: 31. Aug. 2022 um 18:11

fixed rendering bug and DrGBase bug. Added option for arrows to weld themselves to props you hit.

Update: 26. Mai 2022 um 20:23

error fix

Update: 26. Mai 2022 um 20:18

fixed error with arrow vanish time cvar

Update: 25. Mai 2022 um 0:29

removed some leftover code