The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[REP+] Andromeda (+28 Разблокировок)
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Обновление: 1 апр. 2022 г. в 17:08

Content Updates
  • Curse of darkness is no longer rerolled for T Andromeda.
  • Most grid objects in the very center of the room are removed while playing as T Andromeda or if you have Luminary Flare.
  • Spode tears now deal one fourth of your damage instead of a third.
  • Significantly lowered their spawn rate.
  • Lasers from Technology Zero, Jacob's Ladder, Circle of Protection, and Tractor Beam no longer spawn Spode tears.
  • Spode tears can no longer be explosive or inherit Explosivo's effect.
  • Spode tears can't push or block your bombs anymore.
  • Reworked Ophiuchus
    • Instead of poison worm tears you have a chance of shooting a barrage of tears, similar to Cursed Eye.
    • Each tear in the barrage deals a third of your damage.
    • Enemies killed by the barrage have a chance to drop half a soul heart.
  • Reworked Polaris
    • The boss item is now guaranteed to turn into a devil/angel item when a deal room doesn't appear, but the item has a cost.
  • Increased the amount of charges that some pickups add to Singularity:
    • Dimes/Lucky Pennies/Eternal Hearts: 2 -> 3
    • Nickels: 1 -> 2
  • Luminary flare is now quality 3 instead of 2.
  • Lowered the chance for it to shoot solar flares.
  • The burn damage from the sun now slightly increases with your damage.
  • Vesta now grants fire immunity to all players, not just the player who has the item.
  • Ceres now plays a sound when it grants a holy mantle shield.
  • Sisyphus from the Job mod now counts towards Spode and Crying Pebble.
  • Added Extinction Event to the crane game pool.
  • Added Moonstone and Meteorite to the Wisp Wizard trinket pool.
  • Added Encyclopedia info that explains what Gravity Shift does in other special rooms.
  • Fixed the sun from Luminary Flare not staying in the center of the room during the Beast and Mother fights.
  • Fixed Luminary Flare being able to spawn Spode tears.
  • Fixed Harmonic Convergence not costing 30 cents in angel shops.

Visual Updates
  • Added unique sprite for T Andromeda's Black Hole instead of black brim ball.
  • Added unique sprite for Luminary Flare instead of orange brim ball.
  • Added some modded costumes for T Andromeda for them to be blacked out.
  • Added some (not full) compatability with fancy costumes mod.
  • Added a bit more glow for Andromeda's limbs in transition portrait.
  • Added alt skin colors for T Andromeda's Vesta Flame (previously it was just yellow).
  • Fully resprited Baby Pluto to resemble his newish design I made for I.Rule.
  • Fully resprited 1x1 room's floor and door for Abandoned Planetarium.
  • Fully resprited Chiron Costumes.
  • Fully resprited Spode tears.
  • Resprited Vesta Flames.
  • Resprited T Andromeda's blood tears to more resemble shadow.
  • Resprited several items, trinkets and more.
  • Resprited T Andromeda's character menu drawing and controls sprite.
  • T Andromeda's head no longer has dull colors on basic and white skin colors.
  • Generally improved T Andromeda's head costume sprite.
  • Fixed some T Andromeda costumes not being blacked out or missing sprite completely.
  • Fixed Job not having alt skin andromeda item costumes.

Обновление: 12 мар. 2022 г. в 9:32

Fixed an error that could appear when spawning items.

Обновление: 11 мар. 2022 г. в 20:07

  • All zodiac/planetarium Lemegeton wisps now count towards Crying Pebble instead of just ones from Book of Cosmos.
  • Lowered the proc chance of Meteorite.
  • Fixed Chiron preventing T Eden's entire gimmick.
  • Fixed Crying Pebble not working until you had full completion as normal Andromeda (oops).
  • Fixed an issue with multiple choice pedestals in the same room spawned from Singularity and More Options/There's Options.
  • Moved some stuff into separate lua files.

Обновление: 24 фев. 2022 г. в 19:23

  • Spode tears no longer inherit tear effects that cause them to split into more tears.
  • Lowered their spawn rate when Andromeda has Soy Milk or Almond Milk.
  • Changed the color of the poison tears from Ophiuchus.

Обновление: 21 фев. 2022 г. в 20:19

  • Added 1 new special abandoned planetarium layout.
  • Fixed a bug that could happen when T Andromeda gains certain items they don't own (like getting Tech X from Lemegeton).
  • Fixed Chiron preventing sacrifice rooms and the Sanguine Bond spikes from paying out.

Обновление: 16 фев. 2022 г. в 20:23

  • Increased the chance of Ceres upgrading pickups to 25%.
  • It now has a chance of turning golden keys into cracked keys and golden bombs into giga bombs if you already have a golden key/bomb.
  • Added Encyclopedia info that explains exactly how pickups are upgraded.
  • Added a couple new abandoned planetarium layouts.
  • Fixed an error that could occur in one of the special layouts.
  • Fixed a minor bug related to the room's music.

Обновление: 13 фев. 2022 г. в 16:38

Major update to Abandoned Planetariums:

  • Added a ton of new layouts.
  • Added special layouts that can sometimes be visited with Soul of Andromeda.
  • The room no longer replaces a vanilla ultra secret room and can't appear naturally in place of it anymore.
  • Rerolling items inside will pull from the treasure room pool.
  • Increased the chance for characters that aren't Andromeda to get an item room layout.
  • Fixed item layouts still spawning a zodiac item even when you have Chaos.
Other updates/fixes:
  • Add 2 super secret rooms that contain a Wisp Wizard (weight of both rooms is halved, so in total they have 1 weight instead of 2). If you don't have them unlocked there'll be a key beggar instead.
  • Lowered the spawn rate of Spode tears from lasers when you have Haemolacria.
  • Baby Pluto now blocks enemy projectiles.
  • Permanent friendly enemies from Juno are now colored with a pink tint so that it's easier to differentiate them from actual enemies. Their projectiles and lasers are also tinted pink.
  • Added the missing unique Vesta flames for Bethany, T Bethany, T Judas, the Lost, and T Lost.
  • Fixed the explosion from Mom's Knife + Ipecac not damaging T Andromeda.
  • Fixed Haemolacria not turning T Andromeda's head color red.
  • Fixed one of T Andromeda's costumes not being blacked out.
  • Fixed Harmonic Convergence not correctly changing the visuals for some tear effects.
  • Disabled the mod's error checker from appearing.

Обновление: 5 фев. 2022 г. в 11:23

  • Both characters now have their own synergies with Tech X.
  • T Andromeda now has a proper synergy with Mom's Knife.
  • Dr. Fetus no longer overrides Harmonic Convergence.
  • Added a global for checking if Andromeda is installed. Just do:
    if ANDROMEDA then
    --Do stuff
    end

Tweaked the amount of charges that certain pickups/consumables add to Singularity:
  • Golden keys/bombs: 2 -> 3
  • Charged keys: 6 -> 4
  • Void/Abyss/Similar synergies: 4 -> 6
  • 48 Hour Energy: 6 -> 2
  • Horse 48 Hour Energy: 12 -> 4

Обновление: 2 фев. 2022 г. в 12:20

  • T Andromeda is now able to get the Spode transformation before it's unlocked.
  • Added Converter back into the pool for T Andromeda since it has a use now after the hp up change; removed Shard of Glass, Dark Prince's Crown, and Potato Peeler.
  • Fixed the Spode transformation granting its abilities while in the mother chase sequence.
  • Fixed Alpha Centauri not being able to turn chests into wisps.
  • Fixed frozen enemies triggering on death effects of certain items.

Обновление: 29 янв. 2022 г. в 23:21

  • HP ups for T Andromeda are now converted into black hearts instead of soul hearts, similar to T Judas.
  • Fixed T Andromeda taking unfair damage from certain rooms where tnt explodes instantly.

Oh boy here we go, the first nerf to T Andromeda. Now before you lose your mind, take a second to read my explanation for it.
  • Deal rooms no longer stay open for T Andromeda when re-entering the boss room.
If you had something like Goat Head, you could just go straight to the boss and clear the rest of the floor to spam Singularity in there. With this change you can't really do that anymore. However, there still aren't any restrictions when it comes to using Singularity to spawn items in devil/angel rooms. You can already get 2 items per deal room if you play it right. This also doesn't affect other ways of teleporting into deal rooms such as Joker cards. On top of that, it doesn't lower the overall amount of items you'd get. It just means you need to use Singularity elsewhere. I didn't want to make more restrictions for certain rooms so I felt that this was the best way to do it.
Let's be real, there's still plenty of ways to break the character even with this change.