Space Engineers

Space Engineers

Cargo Scanner
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Mis à jour le : 29 déc. 2021 à 9h36

Bugfix
  • Scanner broadcast range now set to 0 when ping broadcast is disabled.

Mis à jour le : 29 déc. 2021 à 8h28

Updates
  • Added small grid block. It has the same design limitations as the large grid block.
  • Minor bugfix.

Mis à jour le : 27 déc. 2021 à 12h52

Updates
  • Due to an early change in the configuration file, it is possible for previous versions to have no detectable items in their config, and (short of looking in the config file) there is no obvious way to notice this in game. I have added a sanity check condition so that when no detectable items are found in the config, the default items are generated and added to it.

Mis à jour le : 27 déc. 2021 à 11h57

Updates
  • Exploit fix. There was a way to cheese the cargo scanner to avoid the higher power consumption during cooldown and also block the position broadcast. Added a "work" state to the scanner. During the work, you broadcast your position, and use power at a higher rate. It isn't until the end of the work cycle that the scan completes and you get your results. So no "turning it off and on again" to avoid the cooldown and location broadcast.
  • Since there's now a delay between "push the button" and "get the results," I've added heartbeat so you know its working.

Mis à jour le : 26 déc. 2021 à 20h52

Updates
  • Thumbnail adjustment

Mis à jour le : 26 déc. 2021 à 20h25

Updates
  • Added thumbnail
  • Added mod ID to logging

Mis à jour le : 26 déc. 2021 à 17h47