Stellaris

Stellaris

Extra Ship Components NEXT
21-30 van 85 items weergegeven
< 1  2  3  4  5 ... 9 >
Update: 11 aug 2024 om 9:28

  • Add cosmo_crisis_titan as valid ship_size for titan auras.
  • Dreadnought PLR support.

Update: 13 jul 2024 om 2:18

  • Fix missing Nanite Interdictor support.

Update: 21 mei 2024 om 9:33

  • Add archaeotech components control to mod menu

Update: 18 mei 2024 om 9:33

  • Adjust strikecraft engagement ranges.
  • Buff Structural Reinforcement and Psionic Reinforcement auxiliary components.

Update: 11 mei 2024 om 9:10

  • Chinese localisation update

Update: 7 mei 2024 om 9:55

  • Update for Stellaris 3.12
  • Add support for new shipsets with Realistic Ships.
  • Add support for cosmogenesis crisis and synth queen country_type.
  • Mod menu v2.0

Update: 22 apr 2024 om 11:58

  • try-fix lag when pirate faction is spawned

Update: 20 apr 2024 om 4:43

  • Try-fix issues with Machine and Robot Expansion not getting some psionic techs when they should

Update: 3 apr 2024 om 10:28

  • Fix missing weapon tags

Update: 27 feb 2024 om 8:18

  • Update for Stellaris version 3.11
  • Grand Research Initiative now has Colonial Centralization, Multidimensional Studies and Self-Evolving Logic techs as prerequisites due to changes in vanilla techs.
  • Culture Nexus (or its equivalents), Advanced Materials Laboratory and Technology Institute now have only Grand Research Initiative as their tech prerequisite.
  • Gravity Manipulation Techniques now requires Tachion Sensors tech as a prerequisite due to changes in vanilla techs.
  • Dragon hatchery no longer requires Secrets of Life tech as a prerequisite due to changes in vanilla techs.
  • Advanced Materials now has only Grand Research Initiative as its tech prerequisite.
  • Add support for Payback Warship.
  • Other minor updates and fixes.