Stellaris

Stellaris

[Arknights]The Crusade to Stellaris
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Update: 15 jul 2024 om 8:15

Update: 13 jul 2024 om 19:11

Update: 10 jul 2024 om 22:27

Update: 30 nov 2023 om 17:09

1. Maintain the code to make it conform to version 3.10.*
2. A partial pilot update of leadership traits was carried out to make them partially fit into the new trait system
3. Balance adjustment was made to the values of some planetary buildings

Update: 30 okt 2023 om 8:32

1. The code was maintained to make it fit for version 3.9.3
2. Fixed a bug where large entertainment center buildings would disappear at the beginning of each month
3. Fixed the bug that some laws in MOD conflicted with official documents, causing some original laws to not trigger normally
4. It makes it easier for some texts that are prone to ambiguity
5. Fixed some low image resolution
6. Some English localization content has been completed
7. Added the gas giant "Talos" to the original system

Update: 30 aug 2023 om 7:13

Update: 19 aug 2023 om 19:09

1. Fixed the bug that the actual gain effect of Orienergy Power Station upgrade project was inconsistent with the technical description
2. Balance adjustment has been made to some values

Update: 1 aug 2023 om 2:25

1. Fixed a bug where Tribunal buildings would disappear at the beginning of each month
2. Fixed the display error of bolivar-related names in the default name table
3. Fixed a bug where part of the leader portraits was drawn to correspond to the wrong gender
4. Fixed a bug where starting with a non-Terra civilization would still be given the Infected`s satisfaction buff

Update: 17 jul 2023 om 20:18

Maintenance of the code for the game 3.8.* version.

Update: 1 apr 2023 om 23:21

1. Updated the mod version to adapt it to the existing game version
2. Fixed some bugs