Garry's Mod

Garry's Mod

GWZ - COD:Warzone Hud
Ergebnisse 11–20 von 29
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Update: 25. Apr. 2022 um 12:33

- Fixed errors for team based hud
- Fixed networking for hitmarker
- Fixed dynamic scaling for counter and world icons
- Localization (russian and english)
- Backend refactor for better code access
- Death camera disabled & hidden
- Improved armor break effect (e.g rid off end sound on spawn)

Update: 16. Feb. 2022 um 10:28

- Finally, I pray, fixed the issues with the counter (the code is more normal, so it should work).
- Hitmarker and damage indicator are disabled for teammates.
- Now along with teammates, enemies will be shown if the distance between them and you is below than 500 units.
- Hitmarker is shown if you killed someone with a vehicle.
- Slightly expanded the hitmarker animation, still bad as many things in TODO list.

Update: 14. Feb. 2022 um 10:43

- Fixed bugs with "Team stats", now anyone can see others if admin of your server allowed this in settings
- Now you can disable drawing of teammate's position in "Client"
- Fixed network-issues with counter (+ added number of groups)

Update: 13. Feb. 2022 um 3:48

WIP update with new features:

- New sound if player was damaged by attacker with shotgun (done for Modern Warfare 2019 Shotguns)
- Now you can disable any element of hud
- Added button to adapt hud scale based on your resolution (for common resolutions).
- Changed number of players to show only alive ones
- You can scale down your hud to 0.5
- Hud shakes if player was damaged by explosion
- (WIP) Hud shows teammates in your team (also in 3D environment)
-- You can choose "Imperial" or "Metric" units
- FIxed misc errors

Update: 22. Okt. 2021 um 3:15

- Updated frag-icon for stats.
- Updated hitmark-icon, became more thinner

Update: 17. Sep. 2021 um 1:36

Unfinished update.

- Health and armor correclty remaped depending of Max Health and Armor
- Fixed bugs with BSMOD
- Partially fixed bugs with Armor Icon near health
- Fixed ammo count in vehicles
- When ammo is low, color of ammo count is now red
- Fixed old reference damage indicator
- Added WIP player&kills counter

Update: 28. Aug. 2021 um 10:21

- Damage indicator (only damage, w/o miss indicator)
- Fixed near death effect and added motion blur to it

Update: 25. Aug. 2021 um 9:30

- Fixed typo in code

Update: 25. Aug. 2021 um 9:16

- Fixed error at initial spawn + fixed bug with sound

Update: 25. Aug. 2021 um 3:42

- Fixed long fading of hitmarkers on low fps
- Hide hitmarkers in "Realism Mode"