Stellaris

Stellaris

Imperial Projects
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Uppdatering: 4 jul, 2021 @ 4:12

-Added Hivemind and Machine Support, might be a bit experimental though, welcome any suggestions on tweaks to the numbers

Uppdatering: 27 jun, 2021 @ 10:40

Removed Capital Restriction on the Throneworld Project

Uppdatering: 26 jun, 2021 @ 14:56

Uppdatering: 19 jun, 2021 @ 18:36

Prevented infinite army overflow, no more death

Uppdatering: 17 jun, 2021 @ 3:19

-Small cleanup / bugfix of messy code, may have caused crashes?

Uppdatering: 12 jun, 2021 @ 8:20

Added a notification to Non-Emperor Members regarding the reduced imperial authority

Uppdatering: 11 jun, 2021 @ 21:37

New Feature Added:
The Imperial Throneworld,not sure about the numbers, i do feel they need tweaking
-Tyanki incubator can now be built on Cold Barren worlds,so it is now viable in The Tyanki home-system
-Jobs now have icons! So do the planet modifiers
-Things that didnt work should now work!
-Cut down on the absolutely massive text for the Engineering guild, might need to cut down more.

Uppdatering: 29 maj, 2021 @ 21:30

Fixed the Tech weights on the Biolab upgrade´s required technology, allowing you to actually get it.

Uppdatering: 29 maj, 2021 @ 21:25

Added The Virulent Biolab Expansion
Added The Biolab pathogen espionage decision

Uppdatering: 27 maj, 2021 @ 10:20

Added the Orbital Outcast Engineering Guild,a new megastructure that helps build more megastructures in less time, at the cost of destabilizing the galactic empire