Black Mesa
Improved Choreography
Exibindo entradas 1–10 de 34
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Atualização: 10 de jun. às 12:34

-Fixed accidental regression of guard shotgun anim

Atualização: 9 de jun. às 15:16

-Added dynamic interactions between Marines and Vortigaunts/Alien Grunts

Atualização: 18/dez./2024 às 9:25

-Replaced a gesture in Clifford's scene with a matching Barney gesture

Atualização: 11/dez./2024 às 8:23

-Fixed guard walking/running + aiming pistol animations for real this time
-Attempted to fix guard pistol reloads not completing if interrupted
-Added back missing guard dynamic interactions (yes, again)
-Fixed Office Complex guard being instantly killed by the zombie during his intro scene

Atualização: 10/dez./2024 às 23:14

-Fully implemented male shared gestures into the Marine animation model (BMCE is no longer required to see these in action!)
-Reworked scripted marine choreography across the game with more gestures and full body animation
-Re-added missing guard walking/running + aiming pistol animations
-Slightly reworked guard shotgun animations
-Shotgun pump is now audible when a guard fires a shotgun

Atualização: 10/mai./2024 às 8:18

-Re-implemented guard vs. zombie dynamic interactions that I accidentally removed

Atualização: 2/ago./2023 às 14:23

-Added improvements for Motherlode scene in Surface Tension

Atualização: 7/jul./2023 às 14:17

-Added a unique animation for the OAR guard's scripted death

Atualização: 30/jun./2023 às 15:56

-Updated security guard attention idle

Atualização: 3/abr./2023 às 9:53

-Fixed missing sit_chair, sit_ground, and wave animations
-Included updated guard anims from BM:BS for real this time
-Re-implemented compatibility fix for Guard SMG Reload Fix