Counter-Strike 2

Counter-Strike 2

Crown
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 17 giu 2014, 19:44

-Improved FPS
-Fixed a tree flickering
-Fixed minor visual issues

Aggiornamento: 17 giu 2014, 7:47

-Updated .nav mesh (thanks Ham5 and Tomgor!)

Aggiornamento: 10 giu 2014, 8:10

-Fixed cubemaps

Aggiornamento: 10 giu 2014, 7:54

-Fixed an important clipping issue

Aggiornamento: 8 giu 2014, 5:39

Aggiornamento: 8 giu 2014, 3:43

-Improved FPS
-Fixed "stuck" glitch
-Opened up double-doors across the map
-Various graphical improvements

Aggiornamento: 14 apr 2014, 8:29

-Implemented new architectural features to bring map into scale
-Added new route through middle for faster rotations
-Added trick-jump to Lower B
-Made squeaky-door louder for Counter-Terrorist awareness
-Removed both vents
-Added movement smoothness to "mid"
-Added interactive soccer court at Terrorist spawn
-Added self-boost by main archway chokepoint to add mobility between catwalk and lower
-Made it easier for Terrorists to peek Barn safely after entering A Bombsite
-Added cover to A-bridge
-Added cover to A-platform
-Added cover to T-side mid by double-doors
-Added shoulder-peek to Upper B for Counter-Terrorists
-Added subtle dynamic sounds to increase player comfort
-Increased lighting variety
-Made areas feel more realistic
-Improved readability throughout the map

Aggiornamento: 21 mar 2014, 7:43

CROWN now has 32 player spawn points
Added Deathmatch mode
Added interactive doorbell sounds
Fixed door sounds playing throughout the map
By popular demand, changed Terrorist skin-model to Separatists
Improved clipping throughout the map
Removed distracting shadows from animated flags
Fixed visual glitches in 3D Skybox
Fixed door opening and shutting being spammable, new door is closeable after a 4 second delay
Made flag animations randomly differ from one another to prevent identical, synchronous animation
Added very light ambient sounds throughout map
Added very light ambient sound to fireplace
Fixed odd water visuals
Fixed unintended boost spots
Slightly increased FPS in T-Spawn and CT-Spawn
Added accurate foot-step sounds throughout level, including wooden sounds on wooden flooring
Made vent breakable if shot anywhere on vent hitbox (similiar to Mirage/Nuke)
Increased readability of CT-Spawn fence
Blocked unfair visibility from Porch looking toward Secret

Aggiornamento: 18 mar 2014, 8:37