Counter-Strike 2

Counter-Strike 2

Bazaar
Viser 1–10 av 13 bidrag
< 1  2 >
Oppdatering: 21. nov. 2014 @ 7.39

- Fixed an issue with B site

Oppdatering: 18. nov. 2014 @ 15.07

- Blocked some unintended boost spots
- B cloth box can no longer be jumped on alone. You now need to be boosted
- Added some dim lights in areas where it was hard to see a CT
- Changed a texture in mid so a CTs cant blend in any more
- Fixed some floating meshes in mid
- Fixed an invisible wall in B site

Oppdatering: 18. nov. 2014 @ 10.01

Oppdatering: 7. nov. 2014 @ 2.30

- Fixed a prop fading out too soon
- Made it more obvious you cannot access the corner near "van"
- Cleaned up the environment noise slightly
- Nav mesh now works properly (Thanks Hamilton5 and corAXio)

Oppdatering: 3. nov. 2014 @ 13.43

- Blocked a boost spot
- Clipped some boxes at both the sites for better movement
- Blocked some unfair sight lines with the site boxes

Oppdatering: 16. okt. 2014 @ 6.03

Oppdatering: 14. okt. 2014 @ 13.24

-Extra clipping pass
-Improvements to performance
-Name change

Oppdatering: 14. sep. 2014 @ 19.24

- Added some boost spots that were previously blocked as greifers could throw the bomb in areas inaccessible in casual game mode. Solved the bomb issue by added trigger_bomb_reset zones in the boost spots (this function was unavailable at the time of Pakistans release)
- Added visual landmarks to aid throwing smokes from T spawn to CT mid. Stand on the manhole and aim at the antenna. Run and throw
- Added visual landmarks to aid throwing smokes from CT spawn to T mid. Stand on tiremark and aim between buildings. Run, jump and throw
- Disabled collisions on some signs in mid so you don't need to be pin point accurate to smoke mid from T spawn
- Added block bullet zones to all stairs so when hit by a grenade they function as a ramp (no more grenades hitting stairs and bouncing back towards you)
- Block bullet zones added around some meshes high up to make grenade throws more consistent
- Made the A sites plant box and dark box bangable
- Made the B sites doublestack and close box bangable and replaced plant box with a bangable version
- Made the road area/hijacked truck make more sense visually
- Improved performance
- Fixed minor visual errors throughout the map

Oppdatering: 14. sep. 2014 @ 18.56

Oppdatering: 14. sep. 2014 @ 18.27