Project Zomboid

Project Zomboid

Brita's Weapon Pack
48 sonuçtan 21 ile 30 arası gösteriliyor
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Güncelleme: 5 Nis 2021 @ 11:17

Güncelleme: 4 Nis 2021 @ 14:14

Some weapons were added for testing

Güncelleme: 4 Nis 2021 @ 14:12

Güncelleme: 2 Nis 2021 @ 6:09

- Weapon script for misc erros in Radius (Mini14, MP5SD, NEF, Marlin, etc.)
- Weapon script for 308 Radius stat (80)
- Weapon script for integral suppressor set to (full) so Lua can handle it
- New sound file SD939Shot.ogg
- Choke damagemodifier to 0.5 instead of 5 (as vanilla)

- Animsets added for in vehicle to fix Break-Open reloading
- Added Mod check line to Insertions file
- Fixed Mosin minRange
- Fixed K14 minRange
- Fixed M240 MinRange
- Fixed MP5SD sound radius (From GunFighter Lua so it can be leveled by Options as well)

Güncelleme: 28 Mar 2021 @ 5:05

New 223 / 308 Magazines
Fixed FAL MinRange, and tweaked 223StdClip icon (smaller)
Variable setting for Dynamic Range System is (5) settings to make it easier or harder to hit far targets

Güncelleme: 25 Mar 2021 @ 0:33

SCAR20 / SCARH Fix

Güncelleme: 24 Mar 2021 @ 2:47

Lua Fix

Güncelleme: 22 Mar 2021 @ 21:16

--UPDATE 2.7--

Arsenal(26) GunFighter Mod mod must also be installed before playing mod.

(This mod is for Build 41)
With the 40 version there is an issue where the weapon model looks invisible.
If you run into this problem, please check if you are currently playing with version 41.

--NEW UPDATE--
There are many new Updates features have been added and changed. Please take a look the Gunfighter page for details.

List of weapons on future update (not updated yet)
https://drive.google.com/file/d/1Ae6kIICkZlJGDrLyqUVMAYeh2mph-Cjt/view?usp=sharing

List of weapons in the mod
https://drive.google.com/file/d/1J2mQP4ldd51YmUJ3g7GpjTx3GG5B0Bg-/view?usp=sharing

BUGS
If you see any bugs or problems in the mod, please write it down on the report page.
An error may occur when using the existing save, so it is recommended to play with a new game.

Güncelleme: 14 Şub 2021 @ 2:55

Güncelleme: 15 Ara 2020 @ 10:28

Bug Fixed