Counter-Strike 2
Rush (hostage/rescue)
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Обновление: 6 авг. 2014 в 16:00

- various updates, check workshop log

Обновление: 28 юли 2014 в 10:11

-removed unnecessary clutter in the player area

Обновление: 27 юни 2014 в 8:34

-updated minimap
-updated navmesh

Обновление: 26 юни 2014 в 12:32

-minor layout changes
-minor texture tweaks
-navmesh tweaks
-prop_static tweaks

Обновление: 23 юни 2014 в 10:02

-made water more shallow by team spawn
-added covers to ct spawn
-added covers to river path
-tweaked navmesh
-updated radar img

Обновление: 3 юни 2014 в 12:33

-minor cleanup to radar
-deleted a table

Обновление: 3 юни 2014 в 9:02

-fixed bad collision
-removed annoying table from t-side main house
-removed callout names from spectator view img

Обновление: 30 ян. 2014 в 6:37

-occluders now work

Обновление: 29 ян. 2014 в 11:43

-added more spawns (now has 12 on each team)
-tweaked placement of hostage spawn
-tweaked size of rescue zone
-added lights to unnecessary dark areas

Обновление: 24 ян. 2014 в 16:46

fixed clip issues