Slay the Spire

Slay the Spire

The Vacant
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更新:3 月 20 日 @ 上午 9:13

Vacant 1.1.6.3.1

Updated Chinese translation

更新:3 月 19 日 @ 上午 9:45

Vacant 1.1.6.3 Changelog

Changed Cursed Blast+: Now Voidbound instead of +1 Void gain
Changed Desperation+: Now 1(0) cost instead of 2(3) cards
Changed Showdown+: Now Mills until 2 Attacks are discarded instead of 2(4) Doom

Changed Cracked Reflection: Now 1(0) Cost The first time you Mine a Gem each turn, Mine a size 1 copy and Chip it.

Buffed Gloom: Now "Whenever you Mill a Power, Ricochet it." instead of 1 per turn
Buffed Void Embrace to 4(6) Void

Changed Tombstone: At the start of combat, Mill 10 cards. Whenever you shuffle your draw pile, gain E.

Fixed Ruby Rage displaying the incorrect upgrade
Fixed bug with Voidstone preventing other sources of Voidbound from working

更新:3 月 5 日 @ 下午 5:19

1.1.6.2

Fixed some issues with localization
Added Simplified Chinese (Thank you 汤圆 ! )

更新:2 月 22 日 @ 下午 6:20

1.1.6.1

Nerfed Fling (meant to do this last time) Only Mill 4 baseline, and upgrades to 12 damage Mill 6

Fixed bug with Exorcise in multi-enemy fights

更新:2 月 21 日 @ 上午 9:52

Vacant 1.1.6

Buffed Pickaxe+ to 6 instead of 5 damage
Buffed Sapphire Strike - Now Chips the Sapphire immediately.
Buffed Onyx Blaster - Now Chips the Onyx immediately.
Buffed Ruby Rage+ - Now 2(3) Rubies instead of 2(3) size.
Buffed Topaz Frenzy - No longer Exhausts. Upgrades to 0 cost.
Buffed Partake - Now also says "Put a card from the discard pile on top of your draw pile."

Tweaked Cursed Blast - Now damages ALL enemies, but upgrades to 9(10) damage and gain 2(3) Void instead of Voidbound.
Tweaked Eye Poke+ - Now Ricochet deal 4 damage instead of just deal 5.
Tweaked Lash Out+ - Now upgrades to not Exhaust instead of +3 damage.
Tweaked Vlaze - Now Uncommon 0 Cost Attack- Voidbound. Deal 6 damage. Gain 1 Void. [Exhaust.]
Tweaked Rejection - Now gives 2 Dizzy instead of 2 Weak.
Tweaked Spelunk - Now : 1 Cost Common. Ricochet. Gain 6(9) Block. When played or Milled, Mine a size 1 Sapphire.
Tweaked Sneeze - (Innate.) Retain. Mill 4(5). When Retained, increase this card's Mill by 2. - No longer Exhausts.
Tweaked Spinshield+- 7 Block and Retain instead of 8 Block
Tweaked Wear the Goblet - Now gains EE on Mill instead of costing 0, and is Uncommon.
Tweaked Rejection - Now gains 2 Dizzy instead of 2 Weak.
Tweaked Delve into Darkness - Mill until you discard a Skill, then Ricochet it. Hollow: Gain 2(3) Shroud.

Changed Voidstone - Now a 2 Cost Rare Power. (Innate.) Gain 3 Void. The first card you play each turn is Voidbound.
Changed Emerald Splash - Mine a size 1(2) Emerald. Deal 3(4) damage to a random enemy for each Gem you have.
Changed Polish - Increase the size of ALL gems by 1. Block is not removed at the start of your next (2) turn(s).
Changed Cracked Reflection - The first time a Gem expires each turn, Return 1(2) card(s).
Changed Runic Thoughts - 1 Cost Uncommon Power (Innate.) The first card you discard with Mill each turn costs 1 less and Ricochets.

Made Enchant Rare

更新:1 月 19 日 @ 上午 9:52

Vacant 1.1.5
Changed Reach Through to 3(2) Cost, but now can trigger all Mined gems instead of just in the first slots.

Chipping more than once now gives the buff in multiple instances so as to work properly with Antifact.

更新:2024 年 12 月 31 日 @ 下午 8:23

1.1.4

Shrieking Blast is now Voidbound by default, and deals 2(4) damage twice.
Frantic Blow now upgrades to Voidbound and 14(16) damage.
Requiem upgrade changed to +5 damage instead of removing Exhaust
Buffed Cower to Gain 3(5) Block twice. Hollow: Voidbound.
Changed Unearth- Unplayable. Unnate. (Heavy.) Whenever you Mill this card, put 2 cards from your discard pile into your hand.
Changed Cracked Reflection- Whenever you gain a Debuff, chip your next Gem.
Changed Reach Through- Whenever you Mine a Gem into your first 2(3) slots, trigger its effect. Gain 2 Antifact.
Changed Runic Thoughts- If Milling empties your draw pile, your next (2) card(s) plays twice.

Changed Polishing Rag- Whenever you Mine a Gem, increase its Size by 1.
Nerfed Tombstone- no longer buffs the Goblet.

Soul Barrage and Dark Strike no longer glitch with multiple enemies and always perform all hits

更新:2024 年 9 月 18 日 @ 上午 10:27

1.1.3.1
Made channeling more than 10 gems not trigger the "Maximum Orb Capacity Reached" thought bubble

更新:2024 年 9 月 18 日 @ 上午 10:21

Vacant 1.1.3 Changelog
Mining now evokes Gems if you have 10 gems
Evoking a Gem triggers its ability and removes its slot

Buffed Immaterialize - 4(5) Block

Tweaked Eye Poke Upgrade - Now just 5 damage instead of 4 damage, 3 weak
Tweaked Essence of Bismuth Upgrade - Triple debuffs instead of remove exhaust
Tweaked Cracked Reflection - Unnate. (Ricochet.) At the end of your turn and whenever you gain a debuff, Mine a size 1 copy of a random Gem you have.
Tweaked Into the Abyss - 1(0) Cost. Whenever you gain or apply a debuff, gain an equal amount Temperance.
Tweaked Reach Through - Now 1 Cost The first 2(3) times you Mine a Gem each turn, trigger its effect. Gain 3 Antifact.
Changed Rejection Upgrade - Now 2(1) cost instead of 5(7) Strength


Nerfed Shatter Amethyst Upgrade - 5 size instead of 6

更新:2024 年 9 月 5 日 @ 下午 3:44

1.1.2
Fixed order of Returning and Milling
Fixed Return sometimes returning the card that Milled (specifically with Runic Thoughts)