Slay the Spire

Slay the Spire

The Vacant
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Update: 17 mrt 2022 om 19:54

Update: 17 mrt 2022 om 19:06

Update: 16 mrt 2022 om 20:17

0.19.0
Added lots of VFX- Thanks @AlisonMoons and @wavewhyse!
Gems are no longer affected by Focus
Tweaked spacing on lots of cards to be more aesthetically pleasing
Reworked many cards to boost mitigation options, and revamped many of the Rare Attacks.

Added default constructors for Gem Option cards

Update: 9 feb 2022 om 10:10

Update: 8 feb 2022 om 19:58

Update: 8 feb 2022 om 19:41

0.18
Added potions!
There is no longer an inherent way to Evoke/Break Gems.

Added the ability to Chip Gems, which triggers their passive effect and makes them lose 1 size.
Buffed Onyx to now only affect enemies, but only gives 1 doom per turn.
Diamond prevents the next time you would take damage instead of granting Intangible.
Removed Partake and Holy Water
Added Treasure and Enchant
Entirely changed Spelunk and Aw Man
Many other minor balance tweaks and changes

Reap no longer triggers on thorns and is removed entirely at the end of the turn.
Evoking a Gem no longer decreases max orb slots.

Update: 1 feb 2022 om 16:59

Balance Summary:
Sapphire upgrades are less strong, Breaking Gems is harder, and reduced sustain options.

Cracked Crystal Ball no longer exhausts the discard pile, and no longer affects Statuses.
Removed Diamond from Random Gem pool and fixed bug where Rubies didn't show up
Got Our Pickaxe now only works for 3(4) turns and does not break multiple gems when stacked
Gilded Pickaxe and Fortify now Exhaust
Forge Soul now upgrades Milled cards instead of giving Temp HP
Recover heals you at the end of combat instead of giving Regen
Nerfed Sapphire upgrades
Tweaked Orb wording

Update: 31 jan 2022 om 14:33

0.17
Added Relics: Locket Piece, Cracked Crystal Ball, Polishing Rag, Tombstone,
Arted ALL CARDS
Added final cutscene
Added event to power up Goblet (and removed Store Soul card)
Onyx no longer is in the Random gem pool
Fixed some typos and wording errors

Update: 9 jan 2022 om 11:56

0.16
Updated Card Backgrounds
Arted all rares
Rebalanced Gem cards- they no longer Exhaust
Reworked some Exhaust-synergy cards since many of the powerful Exhaust cards no longer exhaust
Added Overflowing Goblet
Misc balance changes
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0.15
Completely changed Gems- they now create self-reducing Orbs instead of applying buffs to the player.
Void no longer innately Mills, it instead increases your strength and block when your draw pile is empty
Removed Echo and Soulforged

Update: 31 aug 2021 om 20:44

0.14.0
Art Changes:
Saturated card background art
Arted all commons
Redid character art
Added over-the-shoulder art
Added corpse sprite

Balance Changes:
Void no longer innately buffs damage and block when your draw pile is empty
'Void Form' gives less Void, but now makes Void buff damage and block when draw pile is empty
Revamped/Rebalanced a lot of cards

Bug Fixes:
Thoughtseize no longer softlocks with empty discard pile
Marked more cards as Healing so they cannot be acquired during combat
Rebound cards no longer go above max hand size when milled

Misc Changes:
Added Gem keyword