Stellaris
A Deadly Tempest [3.14.☠]
Mostrando 91-100 de 239 aportaciones
< 1 ... 8  9  10  11  12 ... 24 >
Actualización: 9 SEP 2021 a las 23:10

version="1.9.9"
+ compat. The Gatekeepers: L-Cluster Expanded (hint by Marrow)
* fix bombard habitat to pc_gray_goo (reported by Red-Eyed_Fairace)

https://github.com/F1r3Pr1nc3/A-Deadly-Tempest/commit/32ee0641fb0b1fc2ef80dbf5d9fe632b69fe45c4

Actualización: 6 SEP 2021 a las 10:29

version="1.9.8" only sync

Actualización: 4 SEP 2021 a las 7:46

Final stable 3.0.4 Release
https://github.com/F1r3Pr1nc3/A-Deadly-Tempest/commit/9cae19ec3602567251bdcbbe5280ffbac4f98429

Actualización: 26 AGO 2021 a las 14:13

version="1.9.6" - minor fixes from error.log (scope special project, dupe section templates)

Actualización: 25 AGO 2021 a las 19:17

fix event scope a_deadly_tempest.225 (starbase)

Actualización: 23 AGO 2021 a las 7:00

bracket fix :-o (without serious consequences)

Actualización: 23 AGO 2021 a las 3:19

version="1.9.4" sync with CM (+ minor fix)

Actualización: 21 AGO 2021 a las 14:39

version="1.9.3"
Fix not intended closed L-Cluster (on rare circumstances)
Fix Cybrex too early spawn (thx OldEnt for bring full attention to this)
Vanilla (rare) fix Cybrex eradicating Horde planets
make cluster clue warning depending on dynamic counter (for multiplayer savegames you should apply event a_deadly_tempest.2 or just open the CM menu)
https://github.com/F1r3Pr1nc3/A-Deadly-Tempest/commit/8ededcbbdd52f9ab7ee323e5e9eb2b2dcd6410c4

Actualización: 1 AGO 2021 a las 8:55

* fix manually trigger early horde (CM menu)
* decrease potential & power of Nanite Warform (army)

Actualización: 29 JUL 2021 a las 6:18

sync with CM-End-Game
* using more preferred xxx_playable_country command
* replacing owner_main_species -> owner_species
* extend crisis.2400
* some more localisation terms with color
- if there should be some kind of config problems put the CrisisManager MidGame after ADT
https://github.com/F1r3Pr1nc3/A-Deadly-Tempest/commit/c9e3774bdda7ba82fd1625f36c6931b3d70b5908