Stellaris

Stellaris

A Deadly Tempest [3.14.☠]
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Update: 25 jul 2021 om 21:36

few loc fixes, typos, code opt
sync with Great Khan Expanded
+ missing loc civic_machine_nanites_culture
https://github.com/F1r3Pr1nc3/A-Deadly-Tempest/commit/7f814d0c54b436fb92e32baadb9225ffec85a63a

Update: 15 jul 2021 om 8:53

minor update: fix 2 scope fails + typo + NANITE_HULL_2 template fix
https://github.com/F1r3Pr1nc3/A-Deadly-Tempest/commit/46cfec363d4ee9e80c980a4fc9a415521e85d555

Update: 12 jul 2021 om 4:59

version="1.8.9"
* "tech_repeatable_lcluster_clue" dyn decreasing ai_weight
* "tech_nanite_guardians" decreasing potential + each sub tech
* temporary remove "surveyed = no" as vanilla bugged (is always "surveyed = yes")
* sync with Marauder mod
* minor impr.
https://github.com/F1r3Pr1nc3/A-Deadly-Tempest/commit/c76f4fa0257f0bda32d0e172674cd577ca8c4977

Update: 17 jun 2021 om 12:32

+ Fix very rare guardian tech: Nanite_Voidspawn (currently only by Colossus AP and Gestalt Consciousness)
+ few minor improvements/fixes

Update: 10 jun 2021 om 16:21

Hotfix, +missing PrimacyTemplate file (if you don't had any CrisisManager mod, recently removed)

Update: 9 jun 2021 om 2:23

* compat. Guilli's Planet Modifiers and Features (hint by OldEnt)
* more sync with CM (hint by OldEnt)
* again PrimacyTemplate
some minor changes/fixes:
* CmtFlagLgateOpenFinalPhase
* typo var CmtTargetLgateOriginatingSystem

Update: 7 jun 2021 om 18:38

some fixes (with hint by OldEnt)
https://github.com/F1r3Pr1nc3/A-Deadly-Tempest/commit/ae66468910cdc385eaff878cbf47c2333984453a

Update: 2 jun 2021 om 0:55

fix missing goo_slayer (due special case of destroying e.g. mod Psionic Species Expansion)
https://github.com/F1r3Pr1nc3/A-Deadly-Tempest/commit/2ae380e6f069b79897d4c8043555d7b27f011006

Update: 31 mei 2021 om 13:28

* again full adapting to CM MidGame (cleanup, replacing primacy template in prior to CM)
* minor icon improvement (+ tooltip prereq_for_desc for tech_nanite_living_metal)

Update: 29 mei 2021 om 1:32

take spanish as fallback for braz_por