Stellaris
Basic Ordinary Origins
Mostrando 11-20 de 26 aportaciones
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Actualización: 14 MAR 2023 a las 23:06

Version 2.9 (Released 3/14/23)

  • Updated to 3.7/Canis Minor
  • Reduced stability bonus of the Chosen One modifier from the Chosen Royal origin
  • Chosen One origin now gives a bonus to crystal upkeep rather than a starting amount of crystals
  • Fixed Chosen Revolutionary tooltip not mentioning the happiness bonus

Actualización: 29 NOV 2022 a las 17:52

Version 2.8 (Released 11/29/22)

  • Updated to 3.6/Origin
  • War to End All Wars modifier stability bonus changed to +4 stability
  • Peacekeeper job stability bonus changed to +2 stability

Actualización: 20 SEP 2022 a las 18:38

Version 2.7 (Released 9/20/22)

  • Updated to 3.5/Fomax
  • Chosen Royal empire modifier now gives an empire-wide stability bonus instead of edict bonuses

Actualización: 6 JUN 2022 a las 21:28

Version 2.6 (Released 6/6/22)

  • Added Former Scavengers, a mineral focused origin that is functionally the same as the old Subterranean origin before Overlord
  • Re-added in Mysterious Bonds, since it turns out it isn’t that thematically similar with Teachers of the Shroud

Actualización: 12 MAY 2022 a las 21:49

Version 2.5 (Released 5/12/22)

  • Updated to 3.4/Cepheus
  • Removed Subterranean Societies and Mysterious Bonds origins due to thematic similarities with newly added origins (in the future, I will add in a new origin to fill in the mineral based niche of my subterranean societies origin)
  • True Religion now gives you a starting bonus of 150 crystals and the option to research Holographic Rituals
  • Silk Road origin nerfed to give 1 merchant job and 5 trade value on the home planet

Actualización: 23 FEB 2022 a las 17:47

Version 2.4 (Released 11/22/21)

  • Updated to 3.3/Libra
  • Reduced Steampunk alloy/consumer good bonus
  • Great Khanate gives army morale bonus (replacing army experience bonus)
  • Chosen Revolutionary gives happiness bonus (replacing election influence cost bonus)
  • Fixed potential issue where pops don’t work new jobs
  • Fixed potential issue where Planetary Diversity (or other mods) overwrites my changes leading to deposits not being added (due to PD running some particular code after mine and overwriting it)
  • Fixed The Gate origin not providing adaptability tradition opening

Actualización: 22 NOV 2021 a las 21:28

Version 2.3 (Released 11/22/21)

  • Updated to vanilla patch 3.2/Herbert
  • Added Spanish localization courtesy of AGold
  • Fixed potential issues with new deposits due to typo with colonizable
  • Miscellaneous bugfixes

Actualización: 2 OCT 2021 a las 18:39

Version 2.2 (Released 10/2/21)

  • Added 3 new origins: Steampunk, Post-Post-Apocalyptic, and The Gate
  • Added new icons for all origins instead of just using the default vanilla Prosperous Unification one

Actualización: 14 SEP 2021 a las 21:56

Version 2.1 (Released 9/14/21)

  • Updated to 3.1/Lem
  • Added missing localization for Extinct Enemies modifier
  • Miscellaneous bugfixes

Actualización: 15 ABR 2021 a las 22:34

Version 2.0 (Released 4/15/21)

  • Updated to 3.0/D*ck
  • Miscellaneous bugfixes