Counter-Strike 2

Counter-Strike 2

Safi
Viser 1–10 av 13 bidrag
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Oppdatering: 17. apr. 2020 @ 10.17

- Clipped trim on yellow building at B to prevent triple boosting exploit
- Increased size of arch at B to mid connector to cover gap into void

Oppdatering: 8. feb. 2020 @ 12.18

- Adjusted crates collision and clipping

Oppdatering: 8. feb. 2020 @ 0.31

- Clipped trash bins in CT spawn to prevent bomb remaining stuck under them
- Clipped space between wood beams in tunnel
- Adjusted clipping for stairway in mid to B connector

Oppdatering: 7. feb. 2020 @ 12.56

- Updated collision on bombsite crates

Oppdatering: 6. feb. 2020 @ 22.04

- Adjusted several doorway props to cover tiny gap into void
- Fixed shadow issue on tunnel props
- Fixed shadow spot on mid balcony under carpet
- Fixed several clipping issues between displacements
- Applied correct texture to one of the bar building faces
- Adjusted several displacement faces

Oppdatering: 3. feb. 2020 @ 16.45

- Updated thumbnail

Oppdatering: 3. feb. 2020 @ 14.25

- Updated thumbnail

Oppdatering: 2. feb. 2020 @ 22.16

- Updated thumbnail

Oppdatering: 2. feb. 2020 @ 22.11

- Clipped door stone near CT spawn
- Adjusted window near T spawn to cover tiny gap into void

Oppdatering: 2. feb. 2020 @ 11.08

- Adjusted several props to cover tiny gap into void
- Adjusted clipping on platform with hanging vine from T to A site choke point
- Adjusted displacements on spiral stairway
- Clipped crates on bombsite
- Adding missing plant zone marking on A site
- Rotated tree near CT spawn to allow better view of the 3D skybox castle