Stellaris

Stellaris

!! 00 FW 无尽群星框架 [已废弃]
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Update: 9 Jan, 2021 @ 11:18pm

动态难度不再对GIGA, 舰娘, kuat等天灾阵营生效
添加对kuat新菜单支持
Dynamic difficulty no longer applies to crisis camps such as GIGA, warship girl, and kuat
Add support for kuat new menu

Update: 5 Jan, 2021 @ 7:32am

initial update

Update: 3 Jan, 2021 @ 7:10am

initial update

Update: 2 Jan, 2021 @ 8:54am

产业革命前置准备
preparation for Production Revolution mod releasing

Update: 16 Dec, 2020 @ 9:45am

部分初始设定调整
清除弱者默认关闭
后期优化mod的舰队优化默认开启
添加对[产业革命]支持

Partial initial setting adjustment
Purge the weak function is turned off by default
The fleet optimization of the Later game Booster mod is enabled by default
Add support for [Production Revolution]

Update: 15 Dec, 2020 @ 7:08am

small fix
preparation for new mod [Production Revolution]
bug修复
为新mod[产业革命]做准备

Update: 4 Dec, 2020 @ 7:05am

自动空间站建造添加资源科技条件(仅限原版的特殊资源)
为科技联动添加条件, 仅在普通国家中生效
添加对[产业革命]mod的支持, 前置更新
Add resource technology restriction for automatic station construction (only vanilla resources)
Add conditions for Technology Linkage, which only takes effect in vanilla countries
Add support for [Production Revolution] mod, pre-update

Update: 28 Nov, 2020 @ 1:24am

添加了define fix解决一些其他mod使用了过于老旧的define所导致的问题, 比如进度条100%的人口增长停滞
舰队拆解将不会对任何空间站和太空基地产生效果, 如果有必要将改为只对军事舰队有效
Added define fix to solve the problems caused by some other mods that use outdated defines, such as 100% population growth stuck
Fleet dismantling will not have any effect on any stations and starbases, if necessary, I will make it only be effective for military fleets

Update: 19 Nov, 2020 @ 9:01am

修复了自动空间站不消耗资源的bug
添加对pop manager改动的支持
Fixed the bug that the automatic station does not consume resources
Add support for pop manager changes

Update: 17 Nov, 2020 @ 7:08am

自动修复脚本添加, 将会修正任意mod添加的尺寸不正常的恒星, 比如mem的一大堆超巨星, 使其变为正常恒星
An automatic debug script is added, which will correct the abnormally sized stars added by any mod, such as a large number of supergiant stars from MEM, and make them normal stars