RimWorld

RimWorld

Character Editor
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Uppdatering: 17 apr, 2024 @ 21:22

- fixed bodysize bug, occuring when a bodysize gene was applied to a pawn

Uppdatering: 17 apr, 2024 @ 15:58

• 2024-04-18 build 1
- fixed compatibility to NL Facial Animation mod
- added heterochromia iridum

Uppdatering: 16 apr, 2024 @ 13:13

CHANGES OF LAST UPDATE
• 2024-04-16 build 0
- mod updated for RimWorld 1.5.4066

Uppdatering: 11 aug, 2023 @ 8:27

• 2023-08-11 build 1242
- fixed bug that reverted saved changes, when changes were applied to a previously already changed object
- when the toggle button for stat factors is active, it now also enables the override mode for object values. in override mode, values can be set beyond the allowed min and max game parameters

Uppdatering: 9 aug, 2023 @ 4:43

• 2023-08-09 build 1241
- fixed bug causing no ingredients in recipes with empty cost list
- xenotype-editor dialog is draggable now
- for modders: added public static class 'CustomLabel' with methods to set the labels used in character editor
* LoadLabelsFromFile(string path) - can change all used labels at once (a sample file is in 'Defs' folder of this mod)
* GetLabel(string labelName) - can get a label
* SetLabel(string labelName, string text) - can set a label

Uppdatering: 7 jan, 2023 @ 14:38

• 2023-01-07 build 1240
- fixed bug causing editor ui not starting, when starting to new worlds and then clicking on escape instead of continue
- added visual effect for moving objects from map to interstellar container
- changed recruit button - recruit now should be able to recruit even unwaveringly loyal pawns
- changed maxvalue for slotcount from 100 to 400

Uppdatering: 6 jan, 2023 @ 18:09

• 2023-01-07 build 1239
- fixed bug that prevented animal gears from being worn
- fixed scribe_deep instead of scribe_values for pawn name in capsule ui
- performance update for capsule ui

Uppdatering: 5 jan, 2023 @ 13:15

• 2023-01-05 build 1238
- fixed hotkeys not saved for keys (like Kp-) without preexisting keycode in the keyprefs
- stability checks for the extended view

Uppdatering: 5 jan, 2023 @ 7:41

• 2023-01-05 build 1237
- 'Humanoid Alien Races ~ Dev' modname added for the check if Humanoid Alien Races mod is active

Uppdatering: 5 jan, 2023 @ 7:16

• 2023-01-05 build 1236
- fixed save button in capsule ui not working
- fixed missing toggle button between interstellar view and rescue-pod view (click on the title in the capsule ui dialog to switch, while playing on map)
- fixed scribe_def bug when clicking on save game