Slay the Spire

Slay the Spire

薄荷高塔(QoL更改)
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更新于:2020 年 1 月 14 日 下午 2:01

Removed the hide buttons since these have been added by base game.
Removed the glow from cards when their condition was met since this has been added to base game

Made the summed damage show even if only one enemy is attacking

更新于:2019 年 11 月 7 日 上午 7:10

Made total incoming damage render respect the render order of in-combat elements.
Made flashing UI elements not be accelerated SuperFastMode

(There, hope you're happy, Beets :P)

更新于:2019 年 11 月 4 日 上午 9:07

Fixed the total incoming damage showing up if the player has runic dome

更新于:2019 年 11 月 4 日 上午 6:52

Fixed the total incoming damage being displayed atop of screens.

更新于:2019 年 11 月 4 日 上午 3:31

Added "Display total incoming damage if multiple monsters attack"

更新于:2019 年 10 月 10 日 上午 4:41

Added an option to disable the summed multi damage display

更新于:2019 年 10 月 8 日 上午 12:21

New update adds 2 new featues and new localization.
The intro splash screen now gets skipped and the sum total of an enemy multi attack is now displayed alongside its original attack intent.

Furthermore, GyeRyak on github translated my mod to Korean!

更新于:2019 年 9 月 8 日 上午 11:52

Impatience now glows yellow if it would draw cards

更新于:2019 年 8 月 31 日 上午 3:17

Powers Icons shown below creatures are now shown in an additional row if you have too many

更新于:2019 年 8 月 9 日 上午 9:35

Added an option to toggle the Ironclad's name change