Stellaris

Stellaris

Starborn: Improved Voidtouched
正在显示第 1 - 10 项,共 49 项条目
< 1  2  3  4  5 >
更新于:2023 年 5 月 10 日 下午 12:08

更新于:2023 年 3 月 14 日 下午 12:56

6.8.0: Stellaris 3.7.2 Compat

更新于:2022 年 12 月 2 日 上午 12:29

6.7.1: Fixed missing tooltips on tradition swaps

更新于:2022 年 11 月 29 日 上午 9:56

6.7.0 : Stellaris 3.6 Compat
Genetic fixes moved to the genetic ascension tradition tree
some minor tweaks
Fixed toxoid jobs / traits to not do stupid things with orbital city.

更新于:2022 年 9 月 20 日 上午 9:47

6.6.0 : Stellaris 3.5 Compat

Minor changes to stop habitats appearing in the outliner and around naming

更新于:2022 年 8 月 11 日 上午 11:31

6.5.3: Fix for satelite Habitat Complexes

PDX changed the way modifiers work, so you can no longer have multiple modifiers with the same key, so the habitat expander stopped working.

It now works by adding a deposit and an empty modifier so you know its happened

更新于:2022 年 7 月 3 日 上午 5:16

6.5.2: Tweak for 3.4.5

Habitats are no longer placed on orbital plane

更新于:2022 年 5 月 28 日 上午 3:14

6.5.1: Gigastructure compat fix:

Starborn get supertensile materials at start if you pick the Job Based Build Cap setting.
Starborn and Gigas Expension override
Starborn and Gigas Worrm In Waiting Event Override

See dicussions section.

更新于:2022 年 5 月 12 日 上午 10:21

6.5.0: 3.4 Compatibility

Minor changes to habitat placement script as the blocks_by trigger was changed.

更新于:2022 年 3 月 1 日 上午 2:18

6.4.2: Fixed missing flag in Habitat Worlds

If directly building a starborn habitat world it did not set the advanced habitat flag. Some buildings check for this as it is normally guaranteed present.