Stellaris

Stellaris

Planetary Diversity - Exotic Worlds
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Update: 14 Mar, 2023 @ 9:48am

- Updated to 3.7

Update: 13 Feb, 2023 @ 11:07am

- Some updates to the Exotic Rings

Update: 2 Feb, 2023 @ 7:45pm

- Possible Hycean size changed to 36-40
- added Radiotrophic versions of Superhab/Cave/Tidal Locked

Update: 27 Dec, 2022 @ 1:46pm

- Fixed some issues and inconsistency with the Acid World buildings, fixed on unique worlds (can live, but can't turn).
- First Ash Deposit is now created via megastructure panel on construction ships.
- Fixed some issues and inconsistency with the Ash World buildings/deposits, fixed on unique worlds (can live, but can't turn).
- Noxious no longer gives exotic races 30% on all regular worlds

Update: 28 Nov, 2022 @ 11:34pm

- Exotic Buildings Update - Ammonia, Acid, Radiotrophic
- Exotic Terraforming Rework
> Removed Exotic<->Regular Links
> Methane + Sulfur Gained Special Nearby Terraforming on Game Start
> Exotic Planets are now the only ones that can become Exotic Arcs
> Removed all special terraforming APs for Exotics as they created too many planets

Update: 1 Nov, 2022 @ 11:21pm

- Fixed an issue with Hycean World Planet Hab art
- Fixed exotic building destroying themselves
- Added new pop up notification for rogue black hole decision
- Tweak AI weight for exotic atmosphere modifier
- New exotic buildings for Ash, Methane and Sulfur

Update: 1 Oct, 2022 @ 10:34am

- Fixed an issue with Hycean Habitability

Update: 30 Sep, 2022 @ 1:39pm

- Add High Gravity stats to Hycean Modifier
- Can no longer turn ringworlds into rogue worlds with BH decision
- Fixed some terraforming links

Update: 27 Sep, 2022 @ 12:07am

- fixed an issue with the rare buildings not going away on planet class change.

Update: 26 Sep, 2022 @ 8:24pm

- Noxious no longer works on Exotic Worlds
- Flood Habitat Decision will not show up for Hycean Flooded Habitats