Stellaris

Stellaris

~ StarNet AI
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Opdatering: 19. nov. 2019 kl. 16:55

Opdatering: 19. nov. 2019 kl. 16:51

Building weight changes, pop weight changes.

Opdatering: 17. nov. 2019 kl. 10:41

Building weights changes.

Some event bugfixes.

Opdatering: 10. nov. 2019 kl. 3:00

Fixed Lithoid policies (policy changes).

Opdatering: 8. nov. 2019 kl. 7:31

Opdatering: 7. nov. 2019 kl. 14:46

Opdatering: 6. nov. 2019 kl. 12:24

Ai_budget changes, colony specialisation changes, building changes.

Opdatering: 4. nov. 2019 kl. 11:08

Ai_budget changes (thanks Maniac).

District weights change and scripted_triggers change (lithoids still were not building food, thanks Tsundere).

Opdatering: 3. nov. 2019 kl. 14:34

Building weight changes (destroying buildings, building unnecessary holotheater).

AI_budget changes (not clearing sprawling slums on time).

District changes (lithoids not building food when needed).

Pop_jobs changes (gestalts didn't react to deficits).

Opdatering: 3. nov. 2019 kl. 1:44

Fixed AI building too many ships in the lategame (sometimes having -500 energy deficit).

scripted_triggers tweak.