Garry's Mod

Garry's Mod

VRMod - Experimental Virtual Reality
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Mis à jour le : 6 mars 2021 à 21h56

Version 119:
-updated locomotion system to prevent physical player location from getting desynchronized from the view
-locomotion settings can now be changed realtime without a vrmod restart
-fixed smooth turn rate slider not working and creating lua errors
-fixed a bunch of lua errors that could be created by triggering various controller inputs without controller tracking data
-added serverside cvar vrmod_allow_teleport

Mis à jour le : 28 févr. 2021 à 17h40

Version 118:
-blocked running vrmod_exit if not in vr
-blocked running vrmod_start if no module
-fixed inf positions when losing tracking causing player limbs to disappear and lua errors
-fixed lua error when exiting vr after trying to use an incompatible pm
-fixed fbt system not checking pm compatibility for other players
-fixed a bunch of errors related to changing playermodels
-fixed random lua errors when trying to walk while dead while using fbt
-fixed random lua errors while using fbt while other players are joining

Mis à jour le : 27 févr. 2021 à 17h08

Version 117:
-blocked running vrmod_start if already in vr, this used to cause problems like some convars not getting restored properly upon exiting vr
-fixed lua error in multiplayer when a prop that has a halo gets removed
-fixed lua error in multiplayer when a prop that has a worldtip gets removed
-fixed serverside lua error when trying to pick up a prop that is already being held by another vr user
-fixed weird behaviour when multiple vr users are holding props

Mis à jour le : 26 févr. 2021 à 14h10

Version 116:
-fixed root cause behind at least 3 different lua errors that could happen randomly in multiplayer
-fixed some error spam related to pac3
-fixed 2 errors related to disconnecting while in vr
-pac outfits are now automatically rendered in both eyes when in vr

Mis à jour le : 24 févr. 2021 à 11h47

restoring v115 after module bugfix

Mis à jour le : 23 févr. 2021 à 16h03

reverting to 114 due to discovering some problems in 115

Mis à jour le : 23 févr. 2021 à 14h07

Version 115:
-adds support for (and requires) module version 20. The changes to the module are:
-GetPoses/GetActions now re-use most tables instead of creating new ones every time.
This should be better for performance and also allows creating direct references to poses
in lua without having to access them through multiple tables every time.
-Removed string comparisons from GetPoses/GetActions as a micro optimization.
-GetActions now additionally returns a table of changed boolean actions. This is to avoid
having to loop thru every action on the lua side to manually check for changes and makes
checking for presses/releases easier in general.
-GetDisplayInfo now takes nearz/farz values as arguments instead of using hardcoded values

Mis à jour le : 18 févr. 2021 à 1h37

-cardboard mode compatibility for module v19

Mis à jour le : 7 févr. 2021 à 10h34

Version 114:
-adds support for (and requires) module version 19. This version moves rendering related calculations from the module to the addon. This makes it possible to do rendering experiments and things like native offset projection and support for canted displays without reprojection in the future without requiring additional module updates. Also added error code display to vr_init errors

Mis à jour le : 2 févr. 2021 à 4h00

-small edit to a pickup system used for arcvr compatibility to prevent dropping mags while moving