Stellaris

Stellaris

The Infinity Stones
Showing 11-20 of 51 entries
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Update: 3 Jan, 2022 @ 2:15am

v2.1.12
### Changes
- Updated to show compatibility with 3.2

Update: 18 Nov, 2021 @ 3:55am

v2.1.11
### Changes
- Prevented Fallen Empires who have not awakened from declaring a Seize Stone war until the midgame, and they remain less likely to do so until the endgame

Update: 28 Sep, 2021 @ 6:05am

v2.1.10
### Fixed
- Minor Stone Transfer AI error

Update: 16 Sep, 2021 @ 7:36pm

v2.1.9
### Fixed
- A few miscellaneous bugs

Update: 14 Sep, 2021 @ 9:08am

v2.1.8
### Added
- A global flag to assist in the future release of the new Infinity Stones mod

### Fixed
- A few miscellaneous bugs

Update: 15 May, 2021 @ 12:13am

v2.1.7
### ADDED
- Organic Pop Assembly buff added to the Soul Stone
- Archaeology Speed buff added to Time Stone
- Automatic Resettlement Chance buff added to Space Stone
- Base Encrytion and Codebreaking buff added to the Mind Stone

### FIXED
- Space Stone's Jump Drive Range and Fire Rate buffs are now granted by the proper stone, Power and Time respectively, rather than vice versa

Update: 16 Apr, 2021 @ 1:17am

v2.1.6
### Patches
- Updated _pop script references to 3.0.1 syntax
- Updated variable setting andchecking to 3.0.1 syntax
- Labelled compatibility with 3.0.1
- Fixed truly hilarious bug where every planet in the galaxy became the sacred home of the Mind Stone

Update: 9 Feb, 2021 @ 5:32am

v2.1.5
##### Changes: #####
Re-enabled ceding claims upon Seize Stone war victory
Fixed Seize Wargoal so that allies, subjects and overlords of the main war opponent also give up their stone upon victory
Increased War Acceptance Requirement from 65 to 70, due to system claims now being ceded on victory

Update: 12 Nov, 2020 @ 11:44pm

v2.1.4
Update to Stellaris 2.8.*

Update: 9 Jun, 2020 @ 12:15am

v2.1.2 - The Mark VII "Amenable" Update

##### Changes: #####
Improved AI evaluation of Sharing Federal Laws

##### Fixes: #####
Solved Snap Event Glitch, restored Edict