Counter-Strike 2

Counter-Strike 2

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Mis à jour le : 2 mars 2018 à 13h25

-Enabled Wingman

Mis à jour le : 2 mars 2018 à 10h39

-Added support for Wingman
-Fixed missing "radar names"

Mis à jour le : 31 déc. 2017 à 14h08

-Made vents more spammable, AWP bodyshots now do 63% more damage (thanks DonHaci!)
-Fixed an issue where certain props could become invisible
-Fixed a broken DM spawn (thanks Vaya!)
-Fixed innaccurate collision models on certain props (thanks Memoglobin!)
-Fixed an issue where players could be killed by T spawn Truck
-Fixed an issue with guns sticking through boxes in CT spawn
-Fixed a potential "stuck" spot in Squeaky. (Thanks AREDONE^)
-Fixed an issue where player feet were visible under site cover at B (thanks PleaseScanHere!)
-Fixed multiple unintended pixel-gaps (thanks Joaokaka1998!)

Mis à jour le : 20 juin 2017 à 6h53

-Significantly reduced damage from "Bodyy" wallbang and equalized damage for both sides
-Added collisions to lights at A site allowing for ninja plays (thanks Penguin_Powah!)
-Fixed incorrect footstep sounds in several locations (thanks 1stFuriosa!)
-New .nav mesh addressing several minor changes

Mis à jour le : 21 mars 2017 à 1h21

-Fixed wallbanging through vents (thanks Jeanpiaire!)

Mis à jour le : 19 mars 2017 à 17h23

-Increased volume of vent breaking
-Added different sound for opening squeaky

Mis à jour le : 6 mars 2017 à 17h16

-Added proper gibs to vent model.

Mis à jour le : 6 mars 2017 à 14h56

-Adjusted vents to fix a rare bug on 128-tick servers

Mis à jour le : 22 févr. 2017 à 9h01

-Optimizations
-Fixed visible nodraw texture (thanks Grillus!)
-Fixed inaccurate surface sounds (thanks Joaokaka!)
-Fixed a bomb-stuck spot (thanks Devtr0n!)
-Fixed a clipping issue on B site (thanks JimWood!)
-Fixed an issue where guns could get lost in T-Spawn (thanks ScrunKCS!)
-Fixed a lighting issue in squeaky (thanks Anonym1_1!)

Mis à jour le : 18 janv. 2017 à 15h12