Counter-Strike 2

Counter-Strike 2

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Päivitys: 5.5.2016 klo 18.24

-Fixed a bug where players couldn't be flashbanged inside vent (thanks hpetrov)
-Fixed a glitchy head-angle looking over cover in A site (thanks golvmupp)
-Fixed an issue where generator could permanently eat weaponry
-More accurate surface sounds when running
-Improved visibility in front of fence at quad (thanks s_andrew)
-Minor fixes

Päivitys: 3.5.2016 klo 5.26

Päivitys: 2.5.2016 klo 0.42

Päivitys: 29.4.2016 klo 4.02

Päivitys: 28.4.2016 klo 5.17

-Minor bug fixes and visual polish improvements

Päivitys: 27.4.2016 klo 12.46

Polish update:
-Fixed interactivity bug on A site squeaky door
-Fixed 3 bomb-stuck spots
-Fixed a floating vent model
-Fixed several misaligned clip brushes
-Fixed pixelwalks at mid, T-Spawn, A main, A site
-Reverted change to truck in T-Spawn based on pro feedback (thanks ChrisJ)
-Brightened lighting by forklift
-Improved .nav mesh (thanks p_NM)
-Improved asphalt textures
-Improved Sunroom graphic
-Added grenadeclip to cover at B site

Päivitys: 25.4.2016 klo 15.02

-Visibility improvements based on color-blind player feedback
-Texture improvements
-New vent models
-Added subtle markers for grenade throws (thanks James Bardolph)
-Added plant-zone decals to Bombsite B
-Added graphic for "Sun-room" (thanks Thurnip)
-Fixed fade distance on crate in checkers
-Fixed weapons being irretrievable under vent
-Fixed a floating clip brush at B-ramp
-Fixed all known bomb-stuck spots
-Added bomb-clipping to high places
-Fixed an exploit involving flashbangs from mid into checkers
-Added grenade clips to every floor and some walls
-Added grenade clips around some bombsite cover

Päivitys: 25.2.2016 klo 5.01

-Improved matching of foot-step sounds and ground materials across the map
-Fixed one-way texture at Quad boxes
-Improved visibility of vents
-Fixed pixelwalk at B fences

Päivitys: 19.2.2016 klo 11.14

-Fixed numerous small issues

Päivitys: 19.2.2016 klo 7.11