Stellaris
z Expanded Traits, Civics, Pops, and More
Показані результати 31–40 із 346
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Оновлено: 24 трав. 2024 о 14:12

Оновлено: 23 трав. 2024 о 20:35

Оновлено: 23 трав. 2024 о 19:56

Оновлено: 23 трав. 2024 о 14:44

2.3.0
Updated for 3.12

Additions:
- Cybernetic Creed factions now have more variable demands

Tweaks:
- Cybernetic Evolution starts with Primitive Cyborg
- Organic Construction produces consumer goods partially from food
- Cloud Memory no longer gives leader upkeep reduction, now only available to virtual pops
- Advanced cybernetic traits now require Cybernetic Finisher
- Advanced robot traits now also unlocked for physical synthetic empires

Bug Fixes:
- New AI personalities will use various vanilla rooms, instead of the default

Removals:
- Removed Emotion Emulator civic (now redundant)
- Removed Garrison Bots, Delicate, Eusocial Software, Modular Assembly, Overclocking Hardware, and Enhanced Machinist (now redundant)
- Removed Emotion Emulators and Grotesque (now redundant)
- Removed cyborg and synth transgenesis techs (now redundant)
- Removed cyborg and synth mastery tech (now redundant)
- Removed Cloud Memory (cyborg)
- Removed required species traits. Some have been converted into stand-alone traits, or merged with existing traits.
- Removed Dry-Skin trait

Оновлено: 14 квіт. 2024 о 16:47

Оновлено: 2 квіт. 2024 о 0:26

2.2.1
Tweaks:
- Reanimators give +1 commander limit instead of -10% war exhaustion
- Undead Naval Doctrine now gives +10% naval capacity, -10% ship upkeep and war exhaustion

Bug Fixes:
- Fixed Cyborg Mastery not unlocking traits

Оновлено: 26 берез. 2024 о 14:45

Оновлено: 26 берез. 2024 о 11:42

Оновлено: 23 берез. 2024 о 13:08

Оновлено: 23 берез. 2024 о 12:25