Project Zomboid

Project Zomboid

eris_minimap
36件中 11-20 を表示
< 1  2  3  4 >
更新: 2019年7月2日 @ 6時12分

Update:

-Added option: "Show Local Players" - toggle off to hide local player icons.
----Hiding local player icons also hides remote player, zombie and vehicle icons.

-Added building data overlay - shows map building boundaries
----Explore buildings to show room names.
----Data is for session only (does not store data).

-Added em_pluginsettings options:
em_pluginsettings.radarMode = false;
em_pluginsettings.enableOverheadMapData = false;
em_pluginsettings.disableLocalPlayers = false;
em_pluginsettings.disableRemotePlayers = false;
em_pluginsettings.disableRemoteVehicles = false;
em_pluginsettings.disableRemoteZombies = false;

-Admin update: Overlays pz's debug map on minimap for admins - shows walls, trees, containers, cell size (download radius).
----Set em_pluginsettings.enableOverheadMapData = true; to enable for all players.

更新: 2019年6月18日 @ 3時39分

Update:

-Applies scoped weapon sight range boost when aiming (e.g. rifle with 8x scope).
-Reduced all minimum icon sizes.
-More custom marker icon options (large/medium flags and pins).
-Added plugin_settings flags for future addons.
-Increased map icon position update frequency.

更新: 2019年6月15日 @ 5時09分

更新: 2019年6月15日 @ 2時21分

Update:

-Added option: Zoom follows mouse position.
-Added options: Show player names, custom marker names, pvp areas, vanilla/community map location names.

更新: 2019年6月8日 @ 21時12分

Update:

-Added right click options for safehouses, players and vehicle map icons.
-"Add to safehouse" and "Remove from safehouse" options for MP (right click option - must be owner of safehouse).
-Friendly safehouse members now always visible up to maximum client download range (~200 tiles).
-"Move To" option - walks the current map target to selected destination with path finding - extends range of vanilla "walk to" option.
-"Set Target" option - draws a line from all local players to a selected point on the map.
-"Unset Target" option - removes target point.
-Added eris_minimap_bedford_falls_plugin - Minimap tiles for Bedford Falls.
-Added eris_minimap_slocan_lake_bc_plugin - Minimap tiles for Slocan Lake B.C.
-Added eris_minimap_hashima_island_plugin - Minimap tiles for Hashima Island by Woldren
-Added eris_minimap_xonics_mega_mall_plugin - Minimap tiles for Xonic's Mega Mall by Xonic

更新: 2019年6月1日 @ 3時38分

更新: 2019年6月1日 @ 3時32分

Update:

-Faster map motion. (reduce jerkiness)
-Removed icon follow animation step. (snaps to player)

更新: 2019年5月29日 @ 5時42分

更新: 2019年5月29日 @ 4時03分

更新: 2019年5月29日 @ 3時38分

Update:
Map settings have been reset this update due to large amount of changes.Custom markers from old versions will carry over to the new version.

-New modular design for simpler future updates and plugins.
-Isometric view mode added.
-Icons now fade out when not visible, less flashing of icons.
-Vehicles and zombies icons now scale with the map, less clutter. (Option to toggle off - soon.)
-Tile loading functions refactored for minimum impact. Maximum loading rate is now 20 chunks per update. (optional)
-Receive only mode for radio beacons.
-Vehicle Radios can now be used to send/receive location updates (based on base item, must be two-way to transmit).
-All new window code with diagonal pin. (titlebar is absent, option to add it again - soon).
-Most colors are now optional.
-More transparency and zoom options (sliders).
-Map can be controlled with arrow keys (optional)
-Map can be unlocked by dragging mouse (still touchy, needs tweak)
-Day/night map cycle option - tints map according to ambient lighting and day/night brightness.
-New icon selector - click on the map to view more info about an icon.
-All map icons can now be followed - except custom icons, as they don't move. Requires line of sight or radio contact to update.
-Player icon extended info: fatigue and health. Bars will be visible if you have high enough skill (fitness or first aid) or are one of certain professions (with implied fitness/first aid training).
-Visual and radio range now affected by being inside/outside buildings.
-Visual range now boosted by scoped weapons (better scope = longer range). Up to maximum client download range (~200 tiles).