Starbound

Starbound

[Redux // Support Ended] Ori Spirit Race
Viser 31–40 av 50 bidrag
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Oppdatering: 25. jan. 2019 @ 17.28

Pushed 1.4.6a

* Fixed a critical bug causing all new profiles to fail due to the ship teleporter not being updated in the ship creation instructions.
* Fixed a bug causing spirit guardians to take 100% precedence when spawing tenants (Reported in Bug Report Post #1)

https://github.com/XanTheDragon/StarboundOriModDerived/blob/master/Patches.md#version-146a

Oppdatering: 23. jan. 2019 @ 12.52

Pushed 1.4.6

+ Appended new respawn effect. Please do not hesitate to give insight or criticism on the effect.
* Updated race description on the character creation screen

https://github.com/XanTheDragon/StarboundOriModDerived/blob/master/Patches.md#version-146

Oppdatering: 22. jan. 2019 @ 20.09

* Fixed a crash caused by the path to the bed cover image not being absolute.

Oppdatering: 22. jan. 2019 @ 20.01

Pushed 1.4.5.

NOTE: VERSION 1.4.5 HAS CHANGED THE SHIP TELEPORTER OBJECT. IF YOUR SHIP TELEPORTER HAS BEEN REPLACED WITH A STANDARD TELEPORTER VARIANT (WHICH WILL ASK YOU TO BOOKMARK IT WHEN YOU FIRST USE IT), AND YOU WANT THE SHIP TELEPORTER BACK, USE /admin, MOUSE OVER YOUR SHIP'S TELEPORTER, USE /entityeval object.smash(), SPAWN IN A SHIP TELEPORTER WITH /spawnitem spiritguardianshipteleporter, AND PLACE IT DOWN WHERE IT SHOULD GO.

+ Appended generic "spiritguardianteleporter' teleporter.
* Fixed naming convention of ship teleporter. Ship teleporter has been renamed to "spiritguardianshipteleporter".
* Fixed the covers on spirit guardian beds

https://github.com/XanTheDragon/StarboundOriModDerived/blob/master/Patches.md#version-145

Oppdatering: 22. jan. 2019 @ 18.53

Oppdatering: 22. jan. 2019 @ 18.48

Tiny grammar fix.

Oppdatering: 22. jan. 2019 @ 15.18

Pushed 1.4.4

NOTE: The `spiritguardianlight` item is handcrafted, but existing profiles do NOT have this recipe! I have added a condition to the item so that when you pick it up, you learn how to craft it. Use /admin then use /spawnitem spiritguardianlight to pick up this item and learn to craft it.

+ Appended "spiritguardianlight" item that can be handcrafted for 15 pixels + 10 plant fibre. This is a crafting item
+ Appended functionality to "spiritshard" crafting item. Crafted with 10 spiritguardianlight. Used to create spiritbow, spiritdagger, spiritbroadsword, spiritshield, and lightvessel
+ Appended "lightvessel" item. This has no use for the moment, but will be used to craft end-game items.
+ Appended new sounds for Spirit Torches ripped from Ori.
+ Appended recipes for "spiritdagger" and "spiritshield" items.
+ Appended sounds for spiritshield.
* Changed name of "Spirit Light" to "Spirit Torch"
* Fixed indev value for shield health, it was way too high.
* Fixed a bug causing the indev dagger item to be entirely broken

https://github.com/XanTheDragon/StarboundOriModDerived/blob/master/Patches.md#version-144

Oppdatering: 20. jan. 2019 @ 17.18

Patched 1.4.3c

* Fixed error in the shield frames file causing the sprite to get messed up.

Oppdatering: 20. jan. 2019 @ 14.26

Pushed 1.4.3c

+ Appended a new "spiritshield" item. This item is exactly as it sounds (A shield for Spirit Guardians). This item is not available in the crafting menu yet, but is fully functional.
+ Appended new sounds for the Spirit Guardian Shield.
+ Appended new sounds for a new respawn idea. This respawn is, as usual, not implemented yet.
* Fixed up some of the codex writing.

https://github.com/XanTheDragon/StarboundOriModDerived/blob/master/Patches.md#version-143c

Oppdatering: 18. jan. 2019 @ 8.38

Pushed 1.4.3b

+ Released three codex entries. These are not in any treasure pools (So you can't get them through normal means). For those who are antsy to read, the item names are "spiritguardianfirstgeneration-codex", "spiritguardiandiary0-codex", "spiritguardianscience0-codex"
* Improved tech screen images again. Should be easier to look at.
* Improved indev ship designs and collision. The ships have not released yet but the files are there if you want to look at them.
* Appended a prototype indev behavior modifier for Erchius Ghosts and the Spooked effect. There is a test status effect that prevents ghosts from spawning, and if one already exists then they can't damage you. This is marked as a change (rather than an addition) because it's not fully ready, but it works. The item name that does this is "spiritguardiantesthead"

https://github.com/XanTheDragon/StarboundOriModDerived/blob/master/Patches.md#version-143b