XCOM 2
[WOTC] Dual Wielded Pistols 2.0
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Aggiornamento: 16 giu 2020, 11:21

Compatibility update for new Primary Secondaries beta.

Aggiornamento: 13 giu 2020, 5:12

Marked Customizable Secondary Weapons mod as incompatible.

Use all the previous letters to construct a three letter word, and start a new word. Today's letter is "A".

Aggiornamento: 11 apr 2020, 22:25

Added a couple of 'none' checks to prevent log spam.

Aggiornamento: 2 mar 2020, 13:57

Removed some unrelated debug logging I pushed to workshop by accident.

Aggiornamento: 14 gen 2020, 8:08

Secondary Pistol will now correctly fire on interactive objects, such as Alien Relay and Chosen Sarcophagus.

Fixed fire animations for dual Sawed Off Shotguns when used with my Sawed Off Shotgun Overhaul.

Removed special config for LW2 Secondary Weapons. Previously it was necessary to allow using a Utility Slot Melee Weapon alongside Dual Pistols, but it had a nasty side effect of allowing Bladestorm and other melee abilities to trigger with a Secondary Pistol when used without Primary Pistol.

Aggiornamento: 13 gen 2020, 15:51

Implemented Lost Headshot in a different way (this is at least third one now, wowee).
By default you will get your Action Points refunded if the Secondary Pistol Shot kills the Lost unit, even if the Primary Pistol Shot has missed. This behavior can be changed in config.

Aggiornamento: 4 gen 2020, 4:40

Temporarily disabled Lost Headshot effect to prevent the game crashing during Lost missions. For now, you will not have your Actions refunded if the Lost is killed by the secondary pistol shot.

Aggiornamento: 28 dic 2019, 17:42

Secondary Pistol Shot will now be properly subjected to Reaction Fire penalties (and will be unable to crit) when following up on an Overwatch Shot.

Aggiornamento: 28 dic 2019, 16:01

Removed duplicate Pistol Shot when used with RPGO.
Implemented Lost Headshot in a different way, can potentially fix crashes some people have been experiencing on Lost missions.

Aggiornamento: 20 dic 2019, 20:07

Fixed a bug that prevented my Lost Headshot Fix from applying if the soldier had an ability that freed them from being subjected to Offhand Aim Penalty.

In other words, Lost Headshot with Dual Pistols worked only with non-Akimbos. Fixed now.