Stellaris

Stellaris

Animated Synthetics Portraits Expanded: Reborn
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更新于:2018 年 8 月 30 日 下午 9:03

*Fix a potential bug that machine/synth pop will become some soft of "no man's sky".

更新于:2018 年 8 月 30 日 上午 2:49

*HOXFIX2 for machine have 0 growth.

Sorry for the chaos, it should be over now.

更新于:2018 年 8 月 30 日 上午 12:02

*HOTFIX

更新于:2018 年 8 月 29 日 下午 11:00

*Made Synthetic Portraits blocked from Hive Mind Selection.

更新于:2018 年 8 月 29 日 上午 4:19

*Fix a potential bug that anthrobot won't update themselves to Droids.

*Fix a potential bug that custom start with vanilla robots won't be able to use the mod portraits.

更新于:2018 年 8 月 29 日 上午 2:39

*Fix a potential bug that Robots don't need consumer goods.

*Fix anthroid robot portrait should be available if you have Synthetic Dawn DLC.

更新于:2018 年 8 月 28 日 上午 10:21

*Fix "Awoken" cannot be robomodding.

*Fix "Awoken" Empire cannot build their colony ships, and seldom building robots.

*Awoken Synths build cost have increased, and need more time to build.

更新于:2018 年 8 月 26 日 下午 12:50

*New description for Ascended Synth when you building them.

*Fix Ascended Synths cannot build their robomodded version one.

*Now "Awoken" Synth can only use Fungoid related outfits.

更新于:2018 年 8 月 26 日 上午 1:27

*Fix pasta code of Synthetic Empire can build Awoken Synth everywhere.

更新于:2018 年 8 月 26 日 上午 12:30

*Adjusted the Awoken synths to Silfae's Fungoid synths. (Even you own Synthetic Dawn DLC)

*Limbo species, aka the Awoken Synth, now you can robomodding them if you are the synthetic empire.