RimWorld
Wall Light
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Mis à jour le : 2 nov. 2022 à 22h38

Okay so at some point I also broke being able to recolor multiple lights. I fixed that, and then I noticed that when you recolored multiple lights the colors of the other selected lights were not being saved. They'd recolor, but then they'd go back to the default color when you loaded the game. Oops! That's fixed now too.

I feel like one day soon I'll be out of bugs to fix. Nah who am I kidding I always make 2 when I fix 1.

Mis à jour le : 2 nov. 2022 à 11h48

Awhile ago I fixed a bug where when you hit "build copy" on a light, the new light would not copy the color of the original light. Well at some point this bug popped back up and I never noticed it until now. Fixed again. Let's see how long it stays fixed this time.

Mis à jour le : 2 nov. 2022 à 7h30

The sun light was using the power cost of the regular light because I typed something wrong.

Mis à jour le : 31 oct. 2022 à 21h13

More big under the hood changes because it's like that scene in the first Austin Powers movie where they are at the blackjack table and the bad guy hits on 17 because he "likes to live dangerously" but in this case it's more like hitting on 20 because I "like to live stupidly" and I bet you are wondering if this sentence is going to end anytime soon and the answer is yes.

Mis à jour le : 27 oct. 2022 à 14h22

Graphical tweaks. Now that everything seems to be working I'm trying to touch up the graphics a bit.

Mis à jour le : 25 oct. 2022 à 9h12

The lights could not be recolored until they were turned on once, I think I fixed that now.

Mis à jour le : 25 oct. 2022 à 1h08

Finished the rework that I started last time. Pretty big changes under the hood. Should reduce compatibility issues pretty significantly going forward. There might be some bugs introduced due to the nature of the changes. And also because I need to break something every time I fix something else.

Mis à jour le : 23 oct. 2022 à 18h56

Cleaned up and rewrote some stuff trying to track down a bug with recoloring lights only to find out that I left Performance Optimizer enabled and the bug was being caused by that lol. At least I cleaned up some stuff though so it wasn't a waste.

Mis à jour le : 23 oct. 2022 à 16h43

Some settings values were not being used because I'm dumb.

Mis à jour le : 20 oct. 2022 à 3h39

Somehow I screwed up the sun light steel cost in 1.4 and it wasn't using the value from the settings, it was just doing its own thing which makes me concerned that it has become sentient.