RimWorld
Wall Light
Exibindo entradas 31–40 de 106
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Atualização: 14/out./2022 às 4:54

Made the trade option in 1.3, forgot to do it in 1.4. Now it's in both versions.

Atualização: 14/out./2022 às 4:42

Added an option that allows the lights to be tradeable if checked. Why? Because somebody asked and I was feeling nice today.

Atualização: 9/out./2022 às 23:27

Power costs are once again able to be changed in the mod settings menu in the 1.4 version.

Atualização: 8/out./2022 às 17:42

I knew I was going to break something with all these changes. I inadvertently broke something that only affects versions pre 1.3. Fixed now I think.

UPDATE: Yes confirmed fixed.

Atualização: 8/out./2022 às 10:00

The Wall Lights change color to match the chosen light color again. And cleaned up a few things that might have potentially caused issues at some point.

Atualização: 8/out./2022 às 7:11

I noticed some stuff was messed up, copying a wall light would not copy its color like it does for the vanilla lights and in fixing that I fixed like 12 other problems. But I probably caused 20 more.

Atualização: 7/out./2022 às 22:16

HOLY F THIS WASN'T FUN.

The 1.4 update of Rimworld brought some changes to lights. They can now be recolored! Yay! Awesome! Except when your entire super popular and widely used mod is dependent on lights working the EXACT SAME WAY THEY ALWAYS HAVE FOREVER. I wanted to include all the things you can do with vanilla lights and it wasn't easy... but I was 99% successful.

-Wall Lights can now be recolored just like the new vanilla standing lamps (Even wall sun lights).

-Extended Colors option was removed as it is now obsolete.

-Dark light option removed because any light can be toggled to a dark light. Sun Lamps probably aren't meant to be dark lights, they cannot be toggled into dark lights, but I cannot stop you from recoloring them to become dark lights.

-Sun light white mode also removed because it is now obsolete. Don't like purple? Change it to whatever you want.

-Wall Lights use 50% power when Colored Light research is completed, just like vanilla standing lamps.

-1.4 broke how I altered power costs so the power cost cannot be tweaked at this time.

Atualização: 24/out./2021 às 20:52

All this time and I never assigned a tech level to wall lights. Everyone is so quick to point out every time I F something up or extremely quick to screech and demand I add "wall dark lights" for months even though I added "wall dark lights" the very first day Ideology came out. But no, nobody F'ing told me I didn't do this for YEARS until today.

Also some other fixes, including tweaks of the colored light color, and a few other things I did months ago but forgot to update. Nothing major because I can't remember what they were.

Atualização: 2/ago./2021 às 6:48

Wall darklights now automatically have 75% lit radius of regular wall lights, mimicking vanilla standing lamps/darklamps.
Added option to disable wall darklights.

Atualização: 21/jul./2021 às 11:44

Wall Light v1.3.7872.26399:

Added 'Wall Darklights' for owners of the Ideology expansion.
The extra colors added by the 'Extended Colors' option will no longer show in god mode if the option is disabled.