Garry's Mod
M9K Assault Rifles
Visualizzazione di 21-30 elementi su 45
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Aggiornamento: 11 gen 2014, 16:17

oops

Aggiornamento: 11 gen 2014, 13:31

updates to base and convars, some w model fixes

Aggiornamento: 25 set 2013, 21:35

Made the ricochet effect less laggy

Aggiornamento: 12 set 2013, 23:03

don't you just love update dats?

Aggiornamento: 12 set 2013, 22:39

Aggiornamento: 12 set 2013, 22:29

Didn't change anything, steam's just being a pain

Aggiornamento: 12 set 2013, 20:05

Added optional Dynamic Recoil

Fixed Shotgun Reload Animations in Multiplayer

fixed Penetration disabler, hopefully for the last time

M9KGasEffect can now be used clientside if the server hasn't killed it themselves.

Aggiornamento: 25 ago 2013, 22:14

No such thing as an easy update, is there? Last for the night.

Aggiornamento: 25 ago 2013, 21:56

Once again, trying to save some space. Guess I over reached last time.

Aggiornamento: 25 ago 2013, 21:32

Scaled down some textures to save some space. Lets hope it doesn't make this weapon look like crap.